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PokéLit news and changelog

Official posts

The eleven posts on pokelit.0d4y.cc/news/ run from 8 Oct 2026 to 14 Oct 2026. One of them mentions 127 achievements. The achievements page now says 141, so I treat 127 as the figure on that day, not the current count. I am not spinning each short post into its own article. A single-sentence announcement repeated across eleven URLs would be the same page eleven times.

In-game changelog

The table below is every changelog line shipped in the public game text, newest first. A 3 Nov 2026 line says the installed iPhone home-screen app could open a stale page and now reloads itself. Another line that day adds health bars for the other bosses, chat in the trade window, and a note about playing a legendary on mobile. A 22 Oct 2026 line is the one the items page cites for Kecleon’s shop from Hoenn onward. A 12 Oct 2026 line is the rift timing of at least every 2.5 minutes.

Status on these rows is “1 source”, the public game text. When a line is not in English, the language tag stays on the row.

Official announcements — 1 publisher

Brief editorial summaries, checked 4 Nov 2026. These are historical announcements; current totals appear on the database pages.

DateTopicSummarySource status
2026-10-14Custom mobile controlsTouch buttons can be repositioned in Settings.1 publisher · official announcement
2026-10-14Official host and licensingThe developer identifies its host and adopts noncommercial licensing.1 publisher · official announcement
2026-10-14Linked account recoveryLinking Gmail provides another account recovery route.1 publisher · official announcement
2026-10-13Arceus endgame encounterAn escalating encounter follows the thirty-minute mark.1 publisher · official announcement
2026-10-12Long-run fixesRift scheduling, healing and mobile behavior receive changes.1 publisher · official announcement
2026-10-11Bond combinationsRift victories unlock combinations that free move slots.1 publisher · official announcement
2026-10-10Combat expansionBoss patterns, move varieties and events are expanded.1 publisher · official announcement
2026-10-09Phone supportTouch controls, language options and installation are announced.1 publisher · official announcement
2026-10-08Progression systemsMissions and achievements arrive; the historical count is 127.1 publisher · official announcement
2026-10-08Rifts and conditionsLegendary arenas and weather add variety to runs.1 publisher · official announcement
2026-10-08Multiplayer rankingsFour-player sessions and time-based ranking periods are announced.1 publisher · official announcement

Public changelog entries

Language
Language — select any

627 rows

In-game changelog — 627 rows
2026-11-03The installed app on iPhoneesEn la app instalada en la pantalla de inicio (iPhone sobre todo), a veces la página antigua se abría con el código nuevo: menús unos encima de otros, toques que no respondían y al final la pantalla en blanco. Ahora el juego lo detecta al arrancar y se recarga con la versión completa; reinstalar la app ya no hace falta.1 source
2026-11-03Health bars for the other bossesenIn Arceus’s Judgment (and whenever more than one boss is up), the bosses the big HUD bar is not following carry their own compact bar over their head, with the name and the health left: you can see which one you are chipping down (suggestion #0240).1 source
2026-11-03Chat in the trade windowenThe trade window has its own chat with the other player: type or use a quick phrase without closing it.1 source
2026-11-03Jugar con un legendario en el móvilenOn phones, with a legendary as partner (Zapdos, Articuno…), its ability box in the menu pushed the Play button off the screen. The ability is now a small tag next to the types; its description stays in the Pokédex and in Upgrades.1 source
2026-11-03Ricarica della pagina su iPhoneenOn iPhone, dragging down over the level-up cards (the finger still moving from the joystick) made Safari refresh the page mid-run. That gesture no longer moves the page (bug #0191).1 source
2026-11-03Titan warnings and beamsenIn the Titan arenas the throne’s floor covered the attack warnings (the orbs, the meteors, the beams): they are now drawn above it and show (bug #0188).1 source
2026-11-03Titan warnings and beamsenBeams (Psybeam, Hyper Beam…) ignored the opacity of your moves and your teammates’: all or nothing. The 80, 40 and 5 % settings now apply to them too.1 source
2026-11-03Joystick that stayed stuckenOn iPad and iPhone the joystick sometimes stayed on screen and the Pokémon kept running that way (the browser never said the finger had lifted). It now lets go as soon as the finger is gone (bug #0174).1 source
2026-11-03Co-op arenas after being awayenA teammate away (tab in the background) when the group entered a Titan rift could be left out, or stuck in an empty arena for the rest of the run. The game now falls back in step with the host within seconds: it joins the arena it missed, or leaves the one that is over (bug #0198).1 source
2026-11-03A notice when the thief fallsenDefeating Meowth or Gholdengo now shows a notice with what they dropped (coins or the ×10 ticket): late in a run the magnet picked it up before you could see it (suggestion #0202).1 source
2026-11-03Encerrados y rescates en las grietasesA veces el mapa cerraba un cuadrado de rocas sin salida y los Pokémon de dentro se quedaban atrapados para siempre. Ahora, tras unos segundos chocando sin acercarse, atraviesan las rocas hasta pisar terreno libre (bug #0208).1 source
2026-11-03Encerrados y rescates en las grietasenThe lost Pokémon following you was left behind on entering a rift (it vanished, HP bar and all). It now comes into the arena with you and back to the map, and its patience does not run out while you fight there.1 source
2026-11-03Transferir IV cuesta menosenMoving IV points from one Pokémon to another costs 2,000 PokéCoins a point (10,000 before). Bringing everything to your favourite Pokémon, milestones included, is within reach now.1 source
2026-11-03Hitos de IVenThe Pokémon on top of the IV pyramid unlocks milestones with its total points: 150 / 350 / 700 / 1,200 / 2,000 points give +4% / +8% / +13% / +19% / +25% to all its IVs but Range and Area. Only it: a Pokémon playing from its slots uses its points, without the extra. A bar in the IV panel.1 source
2026-11-03New IV: LuckenIV gems can now roll Luck: every point gives +0.2% chance that a finished run’s rewards (coins and tickets) are paid twice. Capped at 10%, or 15% if you own that Pokémon’s shiny. The run summary says whether it hit.1 source
2026-11-03A free pick every 100 pullsenEvery 100 pulls you choose a Rare Pokémon, every 200 an Epic one and every 500 a Legendary one, from any region. In the gacha, Status tab. Already owned: you get a copy for the PC box.1 source
2026-11-03Chests in Potato modeenChests glow gold in Potato mode too: a flat halo, no particles, so they catch the eye from afar.1 source
2026-11-02Mind Singularity in co-openShiny Mewtwo’s black hole pulled nobody when playing with friends: it only worked solo. The host now drags the foes into any teammate’s hole, at the same spot the caster sees. Same for the vortex and the tornado.1 source
2026-11-02Ticket counters in riftsenThe gem and ticket counters vanished on entering a rift (the longer biome name pushed them out of the pill). The name is shortened now, big numbers are abbreviated and, when room runs out, gems and tickets move to a second line: they never vanish.1 source
2026-11-02New level-up cardsenThe level-up cards are redone: a frame in the move’s colour, a medallion with the icon, light and particles. The move previews no longer stretch and are sharp on phones.1 source
2026-11-02Gemas y tickets en la partidaesLa píldora de la región, junto a los derrotados y las monedas, muestra también las gemas de IV y los tickets (×1 y ×10) conseguidos en esta partida, en cuanto hay alguno.1 source
2026-11-02Ranks in the Hall of FameenNew records in Leaderboard › Hall of Fame › Ranks: the first to reach rank 10, 25, 50 and 100 with any Pokémon, and with a legendary. Granted when you rank up in the PC.1 source
2026-11-02Sound on phonesenOn some Android phones the sound turned into static or went silent during a run. On touch screens the audio now runs in a light mode: a bigger buffer, no reverb and fewer sounds at once; and when the system suspends it, it resumes by itself within a couple of seconds.1 source
2026-11-02Reordering the auto listsenIn Auto level and Auto item your list now shows at the top as numbered chips: ‹ › move an entry one step and ✕ takes it out, no need to redo the whole list.1 source
2026-11-02Demonic Trapinch’s pitesEl Foso de Hormiga León arrastraba a los enemigos hasta encima de Trapinch, inmóvil en el fondo, y te mordían a ti. Ahora resbalan hasta el borde del embudo, donde las mandíbulas los alcanzan, y mientras están en el foso no pueden morderte. El foso dura 3 s (antes 4).1 source
2026-11-02Auto item, and Auto level from the startenUpgrades › “Auto item”: a priority list of held items, like Auto level. In a run, an item you find is equipped only if it ranks above the one you hold; the others are skipped with no question. Kecleon’s shop still asks.1 source
2026-11-02Auto item, and Auto level from the startenSettings › Game › “Auto level on from the start”: every run begins with the AUTO chip already on, no need to press it each time.1 source
2026-11-02Playing in the backgroundenSettings › Game › “Keep playing in the background”: a solo run goes on while you are in another tab (YouTube, say), with no pause; sounds and alerts still play. Enemies keep hitting you and level-up cards wait for you, so it pairs well with “Quick level-ups”. A muted tab is slowed down by the browser.1 source
2026-11-02Change your passwordesEn Ajustes › Cuenta puedes cambiar la contraseña de tu cuenta de nombre y contraseña: escribe la actual y la nueva. Las cuentas de Google no tienen contraseña en el juego.1 source
2026-11-02Volumen aparte para los avisosenNew “Alerts” slider in Settings › Sound and in the pause menu: the sound of a rift or Titan portal opening and the Judgment’s have their own volume and play even with the effects at zero. You can play in silence and still hear a rift appear.1 source
2026-11-02The health bar under your PokémonenThe health bar under your Pokémon’s feet is now drawn on the same layer as the Pokémon, above your moves, projectiles and effects: it used to vanish under them.1 source
2026-11-02“Flip all” always in viewenIn ×100 pulls the “Flip all” button was nearly invisible over the cards and seemed lost while scrolling. It is now a dark plate with a gold rim pinned to the bottom edge, like “Continue”, and the last row of cards leaves room under it.1 source
2026-11-02The experience bar on iPadesEn iPad (y en la app instalada en cualquier móvil) la barra de experiencia del borde superior quedaba tapada por la barra de estado. Ahora se dibuja justo debajo, y es un poco más gruesa en tablets y PC.1 source
2026-11-01Objetos equipables, revisadosesDos objetos nuevos en cofres, jefes y en la tienda de Kecleon: Roca del Rey (cada golpe tiene un 5% de probabilidad de aturdir al enemigo 0,6 s, no a los jefes) y Globo Helio (+10% de velocidad y flotas sobre árboles, rocas y obstáculos, no sobre los muros).1 source
2026-11-01Objetos equipables, revisadosenLeftovers: 1% HP a second, and 3% while you have not been hit for 4 s. Focus Sash: every 45 s (60 before), and when it fires 2.5 s of invulnerability, a shockwave that throws foes back, a banner and a sound; its recharge shows as a ring on the item slot. Choice Scarf: +20% speed, −10% cooldown and locked chests open twice as fast. Choice Band: +50% damage, +20% cooldown. Assault Vest: +10% reduction, +15% max HP and the defense cap rises to 90%. Shell Bell: 3% of damage dealt, up to 1.5% of max HP a second. Rocky Helmet: foes that touch you lose 3% of their max HP (bosses 0.5%) and are thrown back; you take 15% less contact damage. Lucky Egg: +40% experience. Every description now states the exact numbers.1 source
2026-11-01Objetos equipables, revisadosesLas tarjetas de objeto (elección y tienda de Kecleon) tienen el icono más grande sobre un disco dorado y los números en color: verde lo que ganas, rojo lo que pagas.1 source
2026-11-01New chestsenThe map chests are redone: the locked chest is a big dark-wood coffer with gold straps, iron corners, a chain and a padlock with a pulsing gem; it has a gold halo on the ground, a pillar of light, a ring and rising sparks, and while it opens it rattles behind a thick progress ring, then bursts into a column of sparks. The small chest has a new design with a ruby clasp and its own halo. When the nearest locked chest is off screen, a gold arrow with the distance leads you to it.1 source
2026-11-01The Titan’s safe circleen—1 source
2026-11-01Los Pokémon con Mega suben a ÉpicosenSeventeen Pokémon with a Mega Evolution that came out of the gacha as Rare are now Epic: Pidgeot, Skarmory, Medicham, Manectric, Sharpedo, Camerupt, Altaria, Absol, Glalie, Staraptor, Lopunny, Froslass, Scolipede, Scrafty, Dragalge, Drampa and Scovillain. The ones you already own are untouched.1 source
2026-11-01The Titans’ lootenBeating a Titan now pays 5 ×10 tickets, 10 IV gems and 20,000 coins (before: 1 ×10 ticket, 3 gems and a handful of coins). Once per run.1 source
2026-11-01Auto level on phonesen—1 source
2026-11-01A clear screen on phonesesEn el móvil, el HUD de la partida muestra solo lo esencial: el panel de estadísticas y las etiquetas de pasivas quedan ocultos, la píldora de la región se desvanece a los pocos segundos y el medidor de daño empieza plegado. Nueva sección Ajustes → Gráficos → Pantalla: tamaño del HUD y cada elemento en Auto, Sí o No. El retrato de tu Pokémon sigue plegando todo el HUD en una burbuja.1 source
2026-11-01Los Titanes, pulidosenThe Titans have their own cinematic: the descent to the throne through gold rings, the three rings lighting up, the roar and the band with the title and the three phases. Round the throne, each Titan’s sky (stars, storm, snow, embers, prisms…), pillars of light on the rim and a floor that changes colour with the phase. Cinema bars on phase changes and the enrage, a breathing Titan, new sounds (roar and timpani), and the win card shows the fight’s time and your personal best.1 source
2026-11-01Rayquaza invulnerabileenThe Titan Rayquaza (and any Titan that dives from the sky) stayed immune after its first dive: it could not be beaten. It is vulnerable again as soon as it lands.1 source
2026-11-01Upgrades of your partnerenThe Upgrades screen now always opens on the Pokémon you have equipped, not on the last one you looked at. From the Pokédex it still opens on the Pokémon you are looking at.1 source
2026-11-01Leaving a riftenIn the pause menu, inside a rift or the Titan Rift, there is a button to leave: you are back on the map with no reward, as if you had lost, instead of being locked in with a legendary you cannot beat. In a group the host decides. Suggestion #0125.1 source
2026-11-01Stuck between obstaclesenA Pokémon that ended up in a gap between crystals, rocks or walls smaller than its body (after a dash, a push or a very fast step) stayed trapped for good. It now moves out by itself to the nearest free spot. Bug #0128.1 source
2026-11-01Tiradas en la tarjetaenEvery trainer’s public card now shows how many gacha pulls they have made (Collection section), and so does the card comparison. Suggestion #0130.1 source
2026-11-01Device clock and the saveenIf one of your devices has its clock running ahead, its copy of the save always won when merged with the other one: the second move, the bans and the auto-level list went back after every run. The save is now stamped with the server’s time and a stamp from the future no longer wins. Bug #0095.1 source
2026-11-01Runs the server never saw startenIf the connection failed right as a run began, the server never registered it and paid nothing at the end, even once the connection was back. The start is now tried again during the run (every 3 minutes) and the part the server did measure is paid. Bug #0113.1 source
2026-11-01Mission countdownenThe time left before the daily and weekly missions renew followed your browser’s midnight: outside Europe it showed hours when they had already renewed. It now counts to midnight in Madrid (and Monday 00:00 in Madrid), as the server does. Bug #0117.1 source
2026-11-01Teammate arrows in viewenIn co-op, the arrows with the name and distance of your off-screen teammates are no longer hidden under the damage meter or your Pokémon’s panel: they are drawn over everything and kept out of the panels, like the other map markers.1 source
2026-11-01Shiny con aspecto normalenIn the menu, next to Normal / Shiny / Demonic, there is a fourth choice: «Shiny, normal look». You play with the Pokémon's normal sprite and keep its shiny moves (in the Plaza and in co-op too). Suggestion #0115.1 source
2026-11-01Pulls that never arrivedenIf the connection dropped right after tapping a pull, the pull was made and charged but you never saw its cards and it was missing from the history. The pull now retries by itself and, if the connection is still down, it is kept and shown with its cards the next time you open the gacha: it is never charged twice. Bug #0126.1 source
2026-11-01The tickets open the gachaesAl tocar los tickets de la barra superior se abre el gacha, como tu nombre abre tu perfil. Sugerencia #0122.1 source
2026-11-01Saltar las animaciones de las tiradasenA «Skip animation» switch under the gacha’s pull buttons (and in Settings): the Poké Ball scene skips itself on every pull, no need to press Skip each time. Suggestion #0118.1 source
2026-11-01Tougher TitansenTitans have far more health: never under 50 million (×4), scaling with the region and the group.1 source
2026-10-31The Titan RiftsenFrom minute 15, in a few runs, a TITAN RIFT opens: a huge portal that takes you (the whole group) to the arena of the region’s Titan, a giant with a mountain of health and three phases with their own mechanics (beams, rains, clones, gravity, a nova with a safe circle). A giant health bar with the phases, the number and hints. Beat it for a ×10 ticket, 3 IV gems and coins; fall, or let it enrage, and you are back on the map with no reward. The first Titan of each region goes to the Hall of Fame; all 9, the Titan Slayer title.1 source
2026-10-31Indicadores del mapaenThe arrows to rifts, shinies, bosses, teammates, gems and the shop are drawn over everything, keep out of the corner panels and are bigger, on a dark plate. Setting «Big map markers»: 50% larger and flashing.1 source
2026-10-31Population data and masteriesenPokédex → Builds tab (also from the PC Box): per region, the 10 best runs with that Pokémon, the most used moves and the most common sets.1 source
2026-10-31Population data and masteriesenMasteries: reach Arceus’s Judgment with a Pokémon in 3 regions and you earn the title «<Pokémon> Trainer» (+5 tickets); in all 9, «<Pokémon> Champion» (+1 ×10 ticket).1 source
2026-10-31Cleaner soundenSounds and music no longer glitch during gacha pulls (above all ×100 with «Flip all»).1 source
2026-10-31Banners Mega a medianocheenThe Mega banners now change every Sunday at 00:00 (Italian time), the next one tonight.1 source
2026-10-31Shiny en la PokédexenNew ✨ button in the Pokédex and the PC Box: shows the shiny sprite of every shiny you own.1 source
2026-10-31More Pass PointsenPass Points: 20 per minute of a run (up to 2,000 a day), 200 per daily mission, 800 per weekly mission, 500 for the first Judgment of the day.1 source
2026-10-31PC: confirmaciónen«Rank up all» and «Max rank» now ask for confirmation.1 source
2026-10-31Halloween: looks nuevosenIn the Halloween shop: Witch Hat, Pumpkin Head, Vampire Cloak, two colours, the Will-o’-Wisps aura, the Haunting pose, the Bat Trail for your Pokémon and the Pumpkin King title (+10% tickets from runs).1 source
2026-10-31Halloween: looks nuevosenPlaza trainers have their dark outline back.1 source
2026-10-31Halloween: new screenenNew Halloween event screen, with your event stats and «Claim all». Two new missions (500 pumpkins, 15 golden pumpkins) and rebalanced shop prices.1 source
2026-10-31Evento de HalloweenenUntil 7 November pumpkins appear in every run: they give candy 🍬 (golden ones, 5). Halloween missions and a shop with stickers, a title, a frame, a name colour and a profile banner. Button in the menu, under the pass.1 source
2026-10-30IVs on the new movesesLos IV de Alcance y Área ahora también agrandan los movimientos nuevos de la beta.1 source
2026-10-30Global chat in the PlazaenA “Global” button in the Plaza: the global chat (and Trades, Club and messages) without leaving the Plaza.1 source
2026-10-30New moves (beta)enThe beta’s new moves now break chests, rocks and grass like the others.1 source
2026-10-30Sin invitadosenYou now need a (free) account to play: guest play is gone. Your progress is always saved in the cloud.1 source
2026-10-30Discord in the gameenDiscord button in the menu: server invite and account linking. With your account linked, the ⭐ Supporter role is given automatically.1 source
2026-10-30New moves: Supporter betaen203 official moves remade with their own effects, in beta for Supporters: Settings → Graphics → Moves → New moves (beta). They come to everyone once they are all done.1 source
2026-10-30Pokémon grandesenBig Pokémon (Gyarados, Rayquaza, Groudon…) now have at most Charizard’s hitbox: they take fewer hits and no longer get stuck between rocks and pillars.1 source
2026-10-30Lock your itemenWhen you find an item you can lock the one you hold (key 3): for the rest of the run the others stay on the ground, no question.1 source
2026-10-30Pantallas verticalesenOn portrait monitors and narrow windows, wild Pokémon no longer circle at the edge without coming closer.1 source
2026-10-29Less flashing on hitsenWith “Less shaking and flashing”, hit foes no longer turn all white: just a light veil.1 source
2026-10-29Weather messagesenThe weather message no longer repeats when a move renews the same weather. In Settings you can turn it off completely; the small weather chip stays.1 source
2026-10-29Double hits fixedesCerca del punto de partida de la partida, algunos ataques golpeaban dos veces al mismo enemigo. Ahora golpean una sola vez.1 source
2026-10-29Search by moveenIn the Pokédex, next to the search, choose Name or Move: with Move you see every Pokémon that has that move (among its own or its shiny ones), with the move on its card and lit in its page.1 source
2026-10-29Choose your first moveenIn Upgrades → First move you choose which of its own moves each run starts with. It is free; Automatic keeps the usual one.1 source
2026-10-28Una MT por PokémonenEach Pokémon can hold a single TM. Anyone who had more keeps the first one and gets a refund of the others in their inbox, at the price they paid.1 source
2026-10-28Shiny TMs of any typeesUna MT shiny ya se puede enseñar también a un Pokémon que no comparte ningún tipo con los shinies que conocen el movimiento: cuesta 500.000 monedas. Con un tipo en común sigue costando 50.000.1 source
2026-10-28Pirámide de IVenIn the IV screen, a pyramid: a main Pokémon on top and up to six slots below it. The Pokémon in the slots play with the main’s IV points, and the gems they find grow them. Each slot costs 100,000 coins; taking a Pokémon out of a slot, or changing the main, costs the same. Putting a Pokémon into an empty slot is free.1 source
2026-10-28A warning when changing a TMenWhen you replace a Pokémon’s TM with another, the game warns you that the old one is lost and that you pay again, and asks you to confirm.1 source
2026-10-28Arceus with its own musicenArceus’s Judgment sounds different in every region: Kanto keeps its theme and the other eight get one of their own, composed for the game.1 source
2026-10-28MT shiny por tipoenA shiny TM only goes to a Pokémon that shares a type with the shiny that knows the move.1 source
2026-10-28TMs of your PokémonenTMs only teach moves of Pokémon you already own (shiny moves: of shinies you own): the rest no longer show up in the list. TMs bought that didn’t meet the rule were removed and their 50,000 coins refunded to the inbox.1 source
2026-10-28Códigos en DiscordenOn our Discord, the #codes channel keeps every code we give away, with its reward, the uses left and the date it expires. Redeem them in Settings › Promo code.1 source
2026-10-28Balanced gardensenMega Gardevoir’s Moon Garden now heals 6% of your max HP a second while you stand inside, and shiny Mega Diancie’s Jewel Bloom 8% (20% and 24% until now).1 source
2026-10-28Sounds your wayenIn Settings → Sound you can mute the legendaries’ cries in the rifts and Arceus’s toll in the menu, each on its own.1 source
2026-10-28Each region, its own musicenEvery region now has its own run soundtrack, composed for the game: Kanto keeps the familiar one; Johto, Hoenn, Sinnoh, Unova, Kalos, Alola, Galar, Paldea and the Hall of Origin get a theme of their own, with its cave and volcano versions.1 source
2026-10-28Hits you noticeenWhen you take damage, a red glow at the screen edges (stronger for big hits) and a deeper sound for heavy hits. It can be turned off in Settings → Graphics → Hit flash.1 source
2026-10-28Hits you noticeenWith the panel collapsed, the weather stays in view: under the Mega and Auto chips, next to the bubble.1 source
2026-10-28Healing in numbersenEvery healing move now says how much: life steal (5% of its damage, at most 1.2% of your max HP a second), Leech Seed, the shiny and Mega gardens, and Recover’s family. The pause screen shows it in HP for your moves.1 source
2026-10-28Healing in numbersenShell Bell says how much it heals: 2.5% of the damage you deal, up to 2.5 HP a second.1 source
2026-10-28Healing in numbersenRecover, Roost, Rest, Moonlight, Wish, Soft-Boiled, Slack Off and Life Dew now heal as their description says: they didn’t.1 source
2026-10-28Healing in numbersenMega Gardevoir’s Moon Garden and shiny Mega Diancie’s Jewel Bloom at max level healed you fully every half second: they now heal twice as much, as their upgrade says.1 source
2026-10-28×100 con tickets ×10enIn the gacha, the ×100 pull can be paid with ten ×10 tickets too: the button appears once you have ten or more.1 source
2026-10-28Each region with its ownenWild Pokémon are always the region’s own generation: in the strongest tier, others used to slip in. And a wild shiny is always from the region.1 source
2026-10-28Optional cinematicsenSettings → Graphics → Skip cinematics: the rift’s legendary and Arceus’s Judgment start at once, without their animations.1 source
2026-10-28Trades face to faceenTrade listings are gone from the chat: trades happen face to face in the Plaza. The Trades channel stays for talking.1 source
2026-10-28Un shiny por partidaenSometimes a second wild shiny appeared (a rift legendary, or in co-op) that the server then refused with an error at the end of the run. No more.1 source
2026-10-27Anuncios de intercambioesPublica anuncios en Intercambios con lo que ofreces y lo que buscas. Cada anuncio marca lo que te falta y lo que ya tienes, con filtros para encontrarlos.1 source
2026-10-27Wild shiniesenWild shinies only appear from minute 20 of a run, one per run at most.1 source
2026-10-27Trainer levelenNew trainer level: it rises as you play runs and chat, with no cap. Every 10 levels brings a new tier, from Bronze to Legend, and stars from level 100.1 source
2026-10-27Polls in the chatenStart a poll from the chat’s ☺ button: a question and 2 to 4 answers, 10 minutes to vote, with live results.1 source
2026-10-27Polls in the chatenIn Moments, one trainer’s pulls close together now share a single card, the rarest in front.1 source
2026-10-27A smoother chatenA line marks where you stopped reading, new messages come in with a flash, and 🔥 or ❤️ rain on messages with 5 or more.1 source
2026-10-27A smoother chatenSeparate sounds for private messages, mentions and your club (Settings → Controls), the sender’s Pokémon on the lines during a run, and what you read synced across your devices.1 source
2026-10-27Momenti epicienNew legendaries and shinies, Mega Stones, demonic forms, Arceus’s Judgment and the day’s new #1 now appear in the global chat as cards with a GG button.1 source
2026-10-27Reactions and repliesenIn the chat you can react to a message with 🔥 👏 😂 ❤️ or GG and reply to it with a quote, from ⋯ or with a long press.1 source
2026-10-27Chat with styleenEach message takes the colour of your Pokémon’s type, yours sit on the right, and names show 👑 for the top 3, a demonic or shiny form and your title.1 source
2026-10-27Chat with styleenThe global chat’s header shows today’s top 3 live.1 source
2026-10-27Movimientos ocultosenWith Your moves on Hidden (Settings), no effect of your moves shows anymore, not even Psybeam, Dazzling Gleam or Quick Attack.1 source
2026-10-27Where your stats come fromenIn the pause, tap a stat to see where it comes from: base, stars, upgrades and IVs, this run and the active buffs.1 source
2026-10-27Buffs with numbersenBuff moves like Agility now show their exact numbers, and in a run the stat they raise shows its value without the buff and what it adds.1 source
2026-10-27Tus estadísticasenThe Pokédex and the PC Box show each Pokémon’s real stats, base → yours, with what stars, upgrades, IVs and passives add in gold.1 source
2026-10-27Tus estadísticasenNew «Your stats» sort in the Pokédex, and the PC rank ladder shows the stats each next star gives.1 source
2026-10-27IV ImánenNew Magnet IV: +2% pickup range per point. IV gems can now give it too.1 source
2026-10-27Chat al centroenThe chat window opens in the middle of the screen.1 source
2026-10-27Barra MegaenEach boss fills an exact share of the Mega gauge: bosses alone always fill it all the way (no more stopping at 99%).1 source
2026-10-27Fifth SlotenNew upgrade Fifth Slot (300,000 coins): with that Pokémon every run starts with 5 move slots.1 source
2026-10-27Second moveenWith Repertoire you choose the second move each run starts with (Upgrades → Repertoire → Choose).1 source
2026-10-27IV gems come to youenIV gems left on the ground for 5 seconds fly to the nearest player by themselves.1 source
2026-10-27Orden de la tirada ×100enIn the ×100 pull the best cards come first.1 source
2026-10-26Schermata del titoloenIn some browsers the game got stuck on the title background after pressing start.1 source
2026-10-26Who is onlineenThe top of the chat window shows the Pokémon of every trainer online.1 source
2026-10-26Steadier spectator modeenWatching a friend’s run no longer gets stuck on “Waiting for their game…”: it keeps working while their game is paused, in the background or reconnecting.1 source
2026-10-26Avatars in their formenOn Discord, every game message in #game-chat now shows its sender’s Pokémon as the avatar.1 source
2026-10-26Avatars in their formenThe chat shows each player’s Pokémon in the form they play it, shiny or demonic included.1 source
2026-10-26Chat without pauseenIn solo runs the game no longer pauses while the chat is open.1 source
2026-10-26Chat in runsenIn runs, Enter opens the same chat window as on the home screen (in co-op, on the room channel); a solo run waits while it is open.1 source
2026-10-26Chat in runsenWith the chat closed, only the latest message shows during a run.1 source
2026-10-26Favoritos en el PCenMark Pokémon as favorites with the heart by their name in the PC: they always come first, whatever the sort, and have their own filter.1 source
2026-10-26MultijugadorenNew Multiplayer button on the home screen, in place of the Plaza: public rooms, quick match, the Plaza, friends, clubs and live runs in one place.1 source
2026-10-26Chat nuevoenThe global chat works in runs too: press Enter to write; in co-op, Tab switches between team and Global.1 source
2026-10-26Chat nuevoenThe chat window is bigger, with the channels on the side.1 source
2026-10-26Modo espectadorenWatch your friends’ runs live from Friends or their trainer card, on their own map, with their enemies, their clock and their boss.1 source
2026-10-26Portadas de perfilenChoose your trainer card’s banner: a region you reached or one of your Pokémon, shiny, demonic and Mega included.1 source
2026-10-26Precio de las MTenEvery TM always costs 50,000 coins, changes included.1 source
2026-10-26Stickers and cardsenSend stickers of your Pokémon in the chat and share cards of your last run, your newest Pokémon or your Megas, also at the end of each run.1 source
2026-10-26NotificationsenNew notification bell in the top bar: requests, invites, Respect, mentions and club news, including what arrives while you are away.1 source
2026-10-26Classifica dei clubenEvery finished run earns points for your club: climb the weekly ranking and complete three shared goals with rewards together.1 source
2026-10-26ClubesenNew clubs: found your own or join one from Friends or the chat, with its own channel and its tag next to your name.1 source
2026-10-26Public roomsenMake your co-op room public so anyone can join it from Chat → Find a group, or jump straight into one with Quick match.1 source
2026-10-26Public roomsenIn the room each player can mark themselves as ready, and everyone sees how many are.1 source
2026-10-26Live profilesenTrainer cards show where each player is right now, and you can give them Respect once a day.1 source
2026-10-26Live profilesenPost your card on our Discord from your profile, and tap a name in the chat to see their card.1 source
2026-10-26Amigos y mensajesesMensajes privados entre amigos en la nueva pestaña Mensajes del chat, y en Amigos ves dónde está cada amigo ahora mismo.1 source
2026-10-26Chat globalenNew global chat: the chat button in the top bar shows who is online and opens the Global, Find a group and Trades channels, linked with our Discord.1 source
2026-10-26Device clockenIf your device clock changes during a run, your runs are no longer left off the leaderboard.1 source
2026-10-26Interfaccia più leggeraenOn slow devices the HUD takes much less work to draw, for smoother runs.1 source
2026-10-26More TMsenEach Pokémon can learn up to 3 TMs: the 2nd opens at PC rank 3 and the 3rd at rank 6.1 source
2026-10-26More TMsenTMs teach any move, its own types included (never demonic ones; shiny ones only with the shiny).1 source
2026-10-26More TMsenEach TM costs 50,000 coins more than that Pokémon’s last one, changes included.1 source
2026-10-26Modo patataenSettings → Graphics → Potato mode: everything to the minimum for slow phones and PCs, for a much lighter game.1 source
2026-10-26Modo patataenYour moves and your teammates’ can now be hidden completely, which lightens the game on slow phones.1 source
2026-10-26Performance on slower devicesenOn slower devices the run slows down far less when the FPS drop, and the game draws at a lower resolution when it can’t keep up.1 source
2026-10-26Auto bondenNew Auto bond switch, on the bond screen and in Settings → Moves: two level-10 moves bond by themselves, with no screen and no pause.1 source
2026-10-26Smoother runsen—1 source
2026-10-26Keep your itemenKecleon’s shop: new “Keep it for the whole run” switch. The item you buy stays equipped and the ones you find later are left behind, with no question (tap it or press 5).1 source
2026-10-26Barra Mega en el JuicioesEn cooperativo, los legendarios del Juicio de Arceus ahora cargan la barra Mega de todos los jugadores, no solo la del anfitrión.1 source
2026-10-26Screens on phonesesEn el móvil las ventanas largas (Novedades, Pokédex, Ajustes, grimorio…) se desplazan con el dedo en vez de ir por páginas.1 source
2026-10-26Screens on phonesenWith a controller, the D-pad scrolls the list when it reaches the end.1 source
2026-10-26Screens on phonesenMega Evolutions, the PC Box and Kecleon’s shop no longer cut off cards and buttons on short screens.1 source
2026-10-26Screens on phonesenWhole texts in Upgrades, the grimoire and the partner choice; the level-up preview no longer runs off its card.1 source
2026-10-26Screens on phonesenOn big screens, What’s new and Settings no longer run off the top; in short windows the top bar no longer covers titles and the Back button.1 source
2026-10-26Screens on phonesenKecleon’s shop subtitle is translated, and a word on the Italian region cards is fixed.1 source
2026-10-26Embestir sin moverte y Baya autoesAjustes → Embestir sin moverte: los movimientos de embestida ya no te desplazan; mientras caminas golpean hacia donde apuntas.1 source
2026-10-26Embestir sin moverte y Baya autoenAt the Judgment of Arceus, the Auto Vigor switch becomes Auto Berry: every level-up heals you on the spot, no cards (tap it or press V).1 source
2026-10-26Recompensas de las partidasenCoins, ×10 tickets and IV gems picked up in the strongest or luckiest runs are now paid in full.1 source
2026-10-26Profile on phonesenOn phones, the profile’s showcase and regions are no longer cut in half between two pages.1 source
2026-10-25Smoother menusenMenus run much more smoothly on devices like the AYN Thor and phones.1 source
2026-10-25Forme demoniache: mosse shinyenDemonic forms now also offer the shiny moves when you own that Pokémon’s shiny.1 source
2026-10-25Demonic Deoxys: form emblemsenAn emblem over demonic Deoxys’s head shows the form it is in.1 source
2026-10-25Demonic Deoxys: form emblemsenDemonic Deoxys’s passive now follows its demonic form: Attack, Defense or Speed to match, none in the Normal and Final Forms.1 source
2026-10-25Demonic Deoxys: Final FormenIn its Final Form, demonic Deoxys no longer keeps switching between Attack, Defense and Speed.1 source
2026-10-25Demonic Deoxys: Final FormenEntering or leaving a rift, or reaching Arceus’s Judgment, no longer stacks its forms’ bonuses without end.1 source
2026-10-25Demonic Deoxys: Final FormenIn co-op, a teammate’s Final Form now shows on your screen too.1 source
2026-10-25Gengar: sangrado que creceenThe Infernal Grin’s bleed follows Gengar’s current damage: whenever it gets stronger (upgrades, IVs, the run’s cards and boosts), the bleeds already running hit harder too.1 source
2026-10-25Demonic form pullsenPulling a demonic form now plays its own scene.1 source
2026-10-25Megapiedras en el gachaenPulling a Mega Stone now plays its own Mega Evolution scene.1 source
2026-10-25Demonic Deoxys: new formsenDemonic Deoxys changes form every 20 s: Normal (damage, speed and a bursting sphere), Attack (damage, range and area, -30% health), Defence (armor, health and regeneration, -20% speed) and Speed (speed, projectiles and pickup radius, -10% armor and damage).1 source
2026-10-25Demonic Deoxys: new formsenAt level 200 it takes its Final Form for good: every bonus with no drawbacks. Its bonuses go past the stats’ caps.1 source
2026-10-25Medidor de daño en pantallas doblesenOn dual-screen handhelds like the AYN Thor, the damage meter is on the bottom screen: tap it for the full view.1 source
2026-10-25Informe de dañoenAt the end of a run: your total damage, average DPS, peak DPS and biggest hit, against your records with each Pokémon.1 source
2026-10-25Informe de dañoenThe full report shows the DPS graph of the whole run and the damage of every move and status; in co-op, each player’s.1 source
2026-10-25Demonic moves in co-openGuests’ demonic moves now work: everyone sees them and their hits count. Before, a guest couldn’t see their own.1 source
2026-10-25Demonic moves in co-openFixed the host’s lag when a guest played a demonic Gengar.1 source
2026-10-25Niveles automáticosesNuevo en Mejoras: Niveles auto. Para cada Pokémon eliges el orden de las cartas de nivel que prefieres.1 source
2026-10-25Niveles automáticosenIn a run, the AUTO chip (or V) picks for you in regions where you have reached the Judgment: a move evolution first, then the highest card in your list. If none comes up it uses a reroll; with none left, you choose.1 source
2026-10-25Niveles automáticosenIt switches off when the Judgment begins. With an empty list, or in new regions, it is still Auto Vigor.1 source
2026-10-25Niveles automáticosenIn a group, while you wait for the others the screen names the card taken for you (it used to say you took the heal).1 source
2026-10-25Defeated foes’ attacksenDefeating a foe removes its shots still in flight and its ground warnings that hadn’t gone off yet. Bosses’ shots stay.1 source
2026-10-25Olvidar un movimientoenNew Settings option to never be offered to forget moves again.1 source
2026-10-25Olvidar un movimientoenForget-a-move screen redesigned: “Keep all moves” on top, everything in view without scrolling, and two taps to forget one.1 source
2026-10-25Grimorio en teléfonos: primera páginaenOn short screens (an iPhone in landscape) the Grimoire’s first page was empty and the second only showed the end of the featured form: now it fits whole on the first.1 source
2026-10-25iPhone: far less memoryenThe game uses up to ten times less graphics memory on every device.1 source
2026-10-25iPhone: far less memoryenOn iPhone, opening the demonic Grimoire no longer restarts the game or shows an error.1 source
2026-10-25iPhone: far less memoryenOn iPhone, the black map and the invisible moves in long runs: the game no longer runs out of memory.1 source
2026-10-25Judgment: back on your feet in a groupenIn a group, anyone fainted when Arceus’s Judgment begins gets back up with half their HP.1 source
2026-10-25IV gems: always with their statenPicking up an IV gem always shows the stat it raises, also when the server confirms it later.1 source
2026-10-25IV gems: always with their statenGems no longer drop past the run’s limit: those used to be picked up and give nothing.1 source
2026-10-25Life Orb rebalancedesVidasfera: ya no cuesta vida en cada ataque; ahora quita un 0,5% de la vida máxima por segundo, lances lo que lances, y nunca te debilita.1 source
2026-10-25Wardrobe shopenOver 80 new looks for your trainer: hairstyles, hats, accessories, clothes, wings and back items, and neon and metallic colours.1 source
2026-10-25Wardrobe shopenNew animated auras around your trainer: flames, thunder, orbiting stars, shadows and more.1 source
2026-10-25Wardrobe shopenThey are bought once with coins, from 1,500 to 25,000 depending on rarity, and you can try them on before paying.1 source
2026-10-25Billetes de las partidas fuertesenTickets picked up in the strongest runs are now paid in full, without the limit that cut them.1 source
2026-10-25Leaderboard recordsenCo-op records reach the leaderboard even when the host rejoins after reloading the page.1 source
2026-10-25Gengar: Infernal Grin bleedenEvery bite of the Infernal Grin leaves a 10 s bleed that stacks without limit, and its ticks can execute too.1 source
2026-10-25Gengar: Infernal Grin bleedenThe health bar shows in dark red what the bleed will still take.1 source
2026-10-25Guardarropa renovadoenA stage with your trainer and partner: turn it, try seven poses and hold Before to compare it with your current look.1 source
2026-10-25Guardarropa renovadoenUndo, redo and reset; a die on every row and, with a mouse, options are tried on as you hover them.1 source
2026-10-25Guardarropa renovadoenSix saved outfits instead of three, and they can now be deleted.1 source
2026-10-25Guardarropa renovadoenTabs with a live picture of each part, and pixel icons instead of emojis.1 source
2026-10-25Números de daño renovadosenQuick hits on the same Pokémon add up into one growing number, and new numbers no longer cover the others.1 source
2026-10-25Números de daño renovadosenNew options in Settings → Graphics: numbers for every hit, only for key hits or none, and their size.1 source
2026-10-25Números de daño renovadosenNew look: a star on crits, an arrow on super effective hits, a shield and a coin; big figures are shortened (12.3K).1 source
2026-10-25Números de daño renovadosenIn co-op, your teammates’ hits look smaller and fainter, and you see their crits too.1 source
2026-10-25Intercambios y menús de la Plaza renovadosenThe trade shows each trainer with their partner, the steps Choose, Lock and Confirm, and a NEW mark on what you don’t have yet.1 source
2026-10-25Intercambios y menús de la Plaza renovadosenTo choose what to offer: search, filters and the rarest first; quick phrases to negotiate and a screen with what you received at the end.1 source
2026-10-25Intercambios y menús de la Plaza renovadosenPlaza menus with pixel icons; the people list has search, faces and a button to walk to them, and a player’s card has the trade as its main button.1 source
2026-10-25Gacha banners redesignenBanners are illustrated cards with their featured Pokémon and your progress; the poster shows the collection and the time left.1 source
2026-10-25Gacha banners redesignesNuevo panel con cuatro pestañas: Estado (garantía, objetivo y tickets), Probabilidades, Pokémon del banner e Historial de tiradas en este dispositivo.1 source
2026-10-25Gacha banners redesignenThe banner’s target can be set from the list of its Pokémon.1 source
2026-10-25Gacha banners redesignenPull buttons show their cost and how many tickets are missing.1 source
2026-10-24Pokédex: scheda più largaenThe detail fills the whole right side, in two columns, with no scrolling on PC and tablet.1 source
2026-10-24Pokédex: scheda più largaenShiny moves are shown like the others, with their description.1 source
2026-10-24Pokédex renovadaenPokédex redesigned as the device, with a collection summary and each region’s progress.1 source
2026-10-24Pokédex renovadaenNew sorting by name, rarity, stats, PC rank or IV, and a compact view.1 source
2026-10-24Pokédex renovadaenThe detail shows each stat’s percentile, the moves with their description, arrows to go from one Pokémon to the next and shortcuts to the PC Box and Upgrades.1 source
2026-10-24Profilo: migliori piazzamentienThe profile shows your best all-time leaderboard placements in each region.1 source
2026-10-24Profile: showcase and regionsenProfile showcase: demonic forms, legendary shinies and Mega Stones.1 source
2026-10-24Profile: showcase and regionsenRegion progress: unlocked regions, Judgment reached and each generation’s Pokédex.1 source
2026-10-24Profile: showcase and regionsenNew card backgrounds, unlocked with the trainer rank.1 source
2026-10-24Perfil: Salón de la Fama y comparaciónenThe profile shows your Hall of Fame records.1 source
2026-10-24Perfil: Salón de la Fama y comparaciónenNew button to compare your stats with another player.1 source
2026-10-24Perfil: Salón de la Fama y comparaciónenNew button to save your trainer card as an image.1 source
2026-10-24Perfil: Salón de la Fama y comparaciónenThe rank emblem has a different material for each rank.1 source
2026-10-24Executes and visibilityenDemonic executes now trigger on the same hit that takes a foe under the threshold.1 source
2026-10-24Executes and visibilityesLas barras de vida marcan el umbral de ejecución y se vuelven rojas cuando el enemigo está por debajo.1 source
2026-10-24Executes and visibilityenYour Pokémon is now always drawn above moves, buffs and effects.1 source
2026-10-24Grimorio: apertura rápidaesEl grimorio demoníaco se abre mucho más rápido.1 source
2026-10-24Infernal Grin: max levelenAt max level the Infernal Grin opens a third grin.1 source
2026-10-24Infernal GrinenDemonic Gengar’s Infernal Grin is now scarier: crooked teeth, eyes that follow the foes and living shadows.1 source
2026-10-24Demonic GengarenNew move for Demonic Gengar, Infernal Grin: a giant grin bites the thickest pack and executes weakened foes.1 source
2026-10-24Demonic GengarenWhile Mega Evolved it can raise the Shadow Theater: total darkness and slashes that all land at once.1 source
2026-10-24Grimorio: botón AtrásenThe Back button of the demonic grimoire returns to the menu again.1 source
2026-10-24Demonic grimoireenNew Demonic Forms section in the menu: all 980 forms, who holds each one and when it awakened, with a search bar.1 source
2026-10-24Demonic grimoireenDemonic forms: new look with wings, burning eyes and blood.1 source
2026-10-24Demonic grimoireenDemonic executes now show a skull instead of the damage number.1 source
2026-10-24Ritocchi graficienProfile and IV: the rings under the Pokémon are now centred on their feet.1 source
2026-10-24Profile and IV redesignenProfile and IV screen redesigned, with a trainer rank, a gem grade and animated effects.1 source
2026-10-24Co-op leaderboardenCo-op runs resumed after rejoining count for the leaderboard again.1 source
2026-10-24ProfileenRevamped profile: a trainer card with your Plaza character, favorites, stats and medals, where you can also add friends and invite them.1 source
2026-10-24ProfileenProfiles update again.1 source
2026-10-24Demonic DeoxysenIn Demonic Deoxys’s Speed Form a clone of it now blinks onto the foes while Deoxys stays still.1 source
2026-10-24Megaevolución en cooperativoenIn co-op the Mega gauge now also fills for players who are not the room host.1 source
2026-10-24Demonic formsenThe demonic form now shows in the room, to teammates during a run, in the Plaza, on the leaderboard and in profile favorites.1 source
2026-10-24InvitacionesenInviting friends to play together works again.1 source
2026-10-24Vigor automáticoenNew Auto Vigor button at the top left (V key): every level-up takes Vigor with no cards, and it switches off when the Judgment begins.1 source
2026-10-24CorreccionesenVigor taken in Mega form no longer shrinks when the Mega Evolution ends.1 source
2026-10-24CorreccionesenLeaderboard: runs are recorded again even if you had a longer record before the reset.1 source
2026-10-24Pull ×100enNew ×100 pull in the gacha with 100 or more tickets, with an Epic guaranteed every 10.1 source
2026-10-23Demonic formsenEvery Pokémon has a demonic form that exists only once in the whole game: it can drop on any gacha pull, with a minuscule chance, and once someone claims it nobody else can ever find it.1 source
2026-10-23Demonic formsenThe demonic form has its own skin and an exclusive demonic move, different for every Pokémon, that casts itself and grows with your level.1 source
2026-10-23Demonic formsenYou pick it like the shiny, with the button next to your Pokémon: Normal, Shiny or Demonic. It only changes hands through a trade.1 source
2026-10-23Demonic formsenDemonic move upgrades now apply their bonus correctly.1 source
2026-10-23Three Mega bannersenEvery week there are three Mega banners: the rotation's one and two more drawn at random, each with its own Mega Stone.1 source
2026-10-23BannersenThe gacha banners look better: a coloured aura behind the main Pokémon, a ring under its feet, texts no longer cut on phones, and the Mega Evolutions screen always shows the normal form next to the shiny one.1 source
2026-10-23BannersenThe Back button of the Mega Evolutions screen returns to the menu.1 source
2026-10-23MegaevolucionesenNew Mega Evolutions screen from the Mega button of the home: every Mega of the game, the ones still to come blurred with their arrival date.1 source
2026-10-23MegaevolucionesenMega level: every extra Mega Stone of a Mega you already own raises its level, with more damage and health while Mega Evolved, a longer Mega and a faster gauge.1 source
2026-10-23MegaevolucionesenThe Mega banner keeps giving Mega Stones even when you own that Mega's, up to its max level.1 source
2026-10-23Giudizio di ArceusenAt minute 30 the clock stops: only defeating Arceus's legendaries adds time, and each one makes the next ones stronger.1 source
2026-10-23Giudizio di ArceusenEvery region has its own Judgment: Arceus wields the region's Plate, its own legendaries answer, and each arena has traps and rules of its own.1 source
2026-10-23Obiettivo del bannerenIn every region banner you can pick a target Pokémon: after a number of pulls without it, it is guaranteed.1 source
2026-10-23Banner MegaenThe Mega banner is the first tab of the gacha and opens by default.1 source
2026-10-23Banner MegaenNo weekly pull limit on the Mega banner any more; Mega Stones are rarer and the guarantee comes later.1 source
2026-10-23IVsenTwo new IVs: Range and Area of every move, with no ceiling.1 source
2026-10-23IVsesLa telaraña de IV tiene un aspecto nuevo: sectores de colores, brillos y etiquetas con icono.1 source
2026-10-23MegaevoluciónenMega Evolution triggers on its own as soon as the gauge is full, and its gauge stays visible with the panel collapsed.1 source
2026-10-23Nuevos PokémonenLlegan 14 Pokémon más: Jellicent, Stunfisk, Aromatisse, Toucannon, Sirfetch’d, Copperajah, Dolliv, Grafaiai, Toedscool, Iron Treads, Ting-Lu, Gouging Fire, Raging Bolt y Pecharunt, con sus pasivas de legendario.1 source
2026-10-23Trasferimento IVesEl botón Atrás de la transferencia de IV vuelve a cerrar la ventana.1 source
2026-10-22MegaevoluciónenNew weekly Mega banner in the gacha: it can drop the Mega Stone of the week's Pokémon. This week, Gengar.1 source
2026-10-22MegaevoluciónenWith the Mega Stone, a Mega gauge fills in the run as you defeat foes: M (or the button) Mega Evolves your Pokémon for a while, with its form, its own passive and an exclusive move.1 source
2026-10-22MegaevoluciónenNew Mega button on the home screen, under your partner: it opens the banner of the week.1 source
2026-10-22MegaevoluciónenThe gacha has a full-screen animated backdrop that follows the chosen banner and its star Pokémon.1 source
2026-10-22MegaevoluciónenOn level-up, every move plays out live on its card, exactly as it works in the run; the window is translucent and fits the cards.1 source
2026-10-22MegaevoluciónenThe gacha Pokémon cards have a new backdrop in the colors of their types.1 source
2026-10-22MegaevoluciónenThe Mega banner can also drop the much rarer shiny Mega Stone: the shiny Mega form and a second, even stronger exclusive move.1 source
2026-10-22IVsenIV transfer: move points from one Pokémon to another for PokéCoins.1 source
2026-10-22IVsesMás gemas IV en las regiones más difíciles.1 source
2026-10-22Wild shiniesenWild shinies no longer have a daily limit, and the run summary says if the server does not confirm one.1 source
2026-10-22Giudizio di ArceusenFewer legendaries at once in the arena, and their strength grows more gradually.1 source
2026-10-22Kecleon's shopenFrom Hoenn on, Kecleon sells held items at the start of the run for PokéCoins (one per run).1 source
2026-10-22IntercambiosenPlaza: trade Pokémon and shinies with other players, up to 6 per side. Both confirm and the swap happens at once.1 source
2026-10-22RitocchienShiny charge and blink moves: invulnerability no longer covers the whole cooldown.1 source
2026-10-22RitocchienAnother player’s IV points can no longer end up in your save.1 source
2026-10-21Shiny movesenShiny Pokémon get 3 exclusive moves with mechanics of their own, offered on the level-up cards only when you play the shiny version.1 source
2026-10-21Shiny movesenThe Pokédex shows each Pokémon’s shiny moves; the cards mark them with a Shiny tag.1 source
2026-10-21ProtecciónenProtect, Wide Guard, Detect and the rest: at most 3 s of protection, never more than half of the cooldown, and after a guard the same time goes by without any. Maxed and with cooldown reduction they were permanent.1 source
2026-10-21Move opacityenSettings > Graphics: your moves and your teammates' can be drawn at 70% or 40%, so enemy shots stand out.1 source
2026-10-21Missions and achievementsenNew missions: pick up IV gems (daily and weekly), survive beyond Kanto (daily) and win rifts in a group (weekly).1 source
2026-10-21Missions and achievementsenRegion achievements: reach the Judgment of Arceus in each region (title "Hero of …", a ×10 ticket) and survive 60 minutes in the Hall of Origin (title "Eternal").1 source
2026-10-21Tickets for coinsesGacha: compra tickets ×1 con PokéCoins, 600 cada uno, hasta 20 al día.1 source
2026-10-21Perfil y señalesenProfile: your last 10 runs (Pokémon, region, time, group and what they paid).1 source
2026-10-21Perfil y señalesenCo-op: "Here!", "Help!" and "Rift!" in the chat put a marker on everyone's map for 5 s, with the name and the distance. Quick phrases on PC too.1 source
2026-10-21Tips and gemsenA one-time tip the first time you get a bond or pick up an IV gem.1 source
2026-10-21EquilibrioenCo-op: the team's kills, coins picked and ×1 tickets are shared: each player gets 1.5 / n (a group earns 50% more than solo, whatever its size). ×10 tickets stay whole for everyone.1 source
2026-10-21EquilibrioenCoins paid now include the legendary's passive and the Amulet Coin, as the summary shows.1 source
2026-10-21EquilibrioenIV gems: at most 4 + 1 every 5 minutes per run.1 source
2026-10-21Co-openIf your game closes or reloads during a group run, coming back (within a minute) puts you back in the run with your Pokémon as it was. The host too: the run goes on for everyone.1 source
2026-10-21Co-openA teammate who is disconnected or whose game is frozen no longer holds up the level up, is not taken into the rift arena and does not keep the run going once everyone else has fallen. They count again as soon as they are back.1 source
2026-10-21Co-openStarting a run with no partner selected no longer fails.1 source
2026-10-21PolishenMissions and achievements: the reward is claimed once the server confirms it. If it fails, it can be claimed again.1 source
2026-10-21PolishenAn IV gem left in the rift arena comes back to the map with you.1 source
2026-10-21PolishenThe run summary shows the region and the one it unlocks.1 source
2026-10-21PolishenSettings: updated controls list, including the controller.1 source
2026-10-21PolishenSame stat names on every screen: Attack, Cooldown, Defense.1 source
2026-10-21CorreccionesenPlayer names are no longer translated in Italian and Spanish.1 source
2026-10-21CorreccionesenGacha: if the animation fails, the cards still appear and the screen can be closed.1 source
2026-10-21CorreccionesenEsc and the B button now also close the PC Box, IVs and Regions.1 source
2026-10-21CorreccionesesPausa: los consejos de las mejoras se vuelven a cerrar al tocar fuera.1 source
2026-10-21CorreccionesenAndroid app: Google sign-in no longer hangs when cancelled.1 source
2026-10-21CorreccionesenIV gem: if the report fails at that moment, it is confirmed at the end of the run.1 source
2026-10-21CorreccionesenPhones and AYN Thor: larger tap targets, less memory for damage numbers, fewer heavy effects in the rift intro and the PC Box.1 source
2026-10-21CorreccionesenBoot language: English by default in the loading notices too.1 source
2026-10-21Estadísticas de la partidaenEach stat's max now shows the value your Pokémon reaches with the remaining cards.1 source
2026-10-21Caja PC: rango máximoenPC Box: new «Max rank» button to raise every affordable rank at once.1 source
2026-10-21Caja PC: rango máximoenPC Box: rank buttons no longer go off-screen on phones.1 source
2026-10-20Sala de cooperativo: nuevo diseñoenCo-op room: region banner with a team overview, and the selected region as background.1 source
2026-10-20Sala de cooperativo: nuevo diseñoenSounds when players join or leave, and an animated start button when the team is ready.1 source
2026-10-20Sala de cooperativo: nuevo diseñoenTeam intro at the start of a co-op run.1 source
2026-10-20Co-op: relay server and player cardsenCo-op now uses a relay server when a direct connection is not possible.1 source
2026-10-20Co-op: relay server and player cardsenNew player cards in the room: Pokémon, types, rarity, base stats, star rank, IVs, upgrades, records and connection status.1 source
2026-10-20Sala de cooperativoenFixed the room layout on phones and AYN Thor.1 source
2026-10-20VenenoenPoison: 0.9% max health per stack every 0.6 s (was 0.6%), bosses 0.25% (was 0.15%), duration 5 s (was 4 s). Damage is now shown in purple.1 source
2026-10-20Gemas IV en cooperativoenCo-op: IV gems are now shared with the whole team.1 source
2026-10-20Gemas IV en cooperativoenAYN Thor and phones: entering a rift no longer freezes the game.1 source
2026-10-20Damage reductionenDamage reduction from all sources now stacks multiplicatively. No limit on Armor cards. Total cap: 85%.1 source
2026-10-20Damage reductionenRun stats now show each cap as a percentage instead of a card count.1 source
2026-10-20CollisionsenFixed passing through trees, chests and walls at very high speed.1 source
2026-10-20Rangos estrellaenHealth and damage per rank now depend on rarity: Common +4%, Uncommon +5%, Rare +6%, Epic +8%, Legendary +12%.1 source
2026-10-20Co-op on the same networkenAndroid app 1.6: fixed co-op connections between devices on the same Wi-Fi.1 source
2026-10-20Co-op on the same networkenThe region chosen by the host is now shown to everyone in the room.1 source
2026-10-20Co-op on the same networkenThe room now shows the reason when a connection fails.1 source
2026-10-20GachaesPC: la barra espaciadora gira todas las cartas.1 source
2026-10-20GachaenSkipping the summon no longer freezes the game.1 source
2026-10-20GachaenController: Start on the title screen no longer leaves the title over the menu.1 source
2026-10-20GachaenPhones and AYN Thor: card backgrounds are no longer transparent.1 source
2026-10-20ControllerenStart in a menu now returns to the home screen.1 source
2026-10-20AtaquesenAttacks and effects are fully opaque again.1 source
2026-10-20Gemas IVenIV gem drop rate: 50% from the rift legendary (was 8%), 15% from map bosses.1 source
2026-10-20Gemas IVenNo limit on IV gems per run.1 source
2026-10-20Gemas IVenIV gems are no longer pulled to you: walk over them to collect.1 source
2026-10-20Gemas IVenThe run summary now shows the IV gems found.1 source
2026-10-20Equilibrio de regionesen—1 source
2026-10-20AYN Thor: PC Box and IVsenBottom screen: PC Box and IVs.1 source
2026-10-20AYN Thor: PC Box and IVsenPC Box: the selected Pokémon in 3D with stats, copies, rank and upgrades.1 source
2026-10-20AYN Thor: PC Box and IVsenIVs: the selected Pokémon in 3D with its chart and IV details.1 source
2026-10-20PC Box and IVsenPC Box: new animations and a copy progress bar.1 source
2026-10-20PC Box and IVsenThe Plaza button shows the number of players online.1 source
2026-10-20IVsenNew IV gems: a permanent +1 to a random stat of your Pokémon.1 source
2026-10-20IVsesLas IV no tienen límite.1 source
2026-10-20RecordsenRuns paused for more than 20 minutes are now recorded on the leaderboard.1 source
2026-10-20RecordsenRegion records are now saved correctly.1 source
2026-10-20RegionesesNueva pantalla de regiones.1 source
2026-10-20RegionesenChoose a region before each run, from Kanto to Paldea, each with its own generation of Pokémon.1 source
2026-10-20RegionesenReaching Arceus's Judgment unlocks the next region. Each region is harder and gives more rewards.1 source
2026-10-20RegionesenHall of Origin: endless mode with Pokémon from every region.1 source
2026-10-20RegionesenOne leaderboard per region. Co-op: everyone must have the region unlocked.1 source
2026-10-20AYN Thor: FPSenThe 60 FPS limit no longer turns on by itself.1 source
2026-10-20ArceusenArceus's Judgment: its speed no longer exceeds yours (70-90%).1 source
2026-10-20PerformanceesMejor rendimiento con muchos enemigos y efectos.1 source
2026-10-20PerformanceenResolution now lowers automatically on slower devices.1 source
2026-10-20AYN Thor: frecuenciaenApp 1.5: the game runs at the screen's refresh rate (120 Hz). The 60 FPS limit can be enabled in Settings.1 source
2026-10-20TironesenReduced stutters while moving around the map.1 source
2026-10-20TironesenReduced stutters in combat.1 source
2026-10-20TironesenLower memory usage.1 source
2026-10-2060 FPSenStable 60 FPS on 90, 120 and 144 Hz screens (can be disabled in Settings).1 source
2026-10-2060 FPSenAutomatic quality is now more stable.1 source
2026-10-2060 FPSenAYN Thor (app 1.4): improved dual-screen performance.1 source
2026-10-20MejorasenAYN Thor: Upgrades screen on the bottom screen.1 source
2026-10-20MejorasenBuying upgrades quickly no longer duplicates or loses levels.1 source
2026-10-20MejorasenBanning moves now opens in a window.1 source
2026-10-20MejorasenPhones and AYN Thor: all upgrades fit on one page.1 source
2026-10-20PreferitienMark Pokémon as favorites with the heart: they get their own section and appear first in Upgrades.1 source
2026-10-20RecompensasenA notice now appears when the server does not confirm a run's rewards.1 source
2026-10-20AYN Thor: bottom screen in menusenThe bottom screen now also works in menus, the gacha and the summon.1 source
2026-10-20AYN Thor: bottom screen in menusesUpgrades: rapid taps are no longer lost.1 source
2026-10-20AYN Thor: bottom screen in menusenAndroid app 1.3: the system font size no longer affects the game.1 source
2026-10-19Android app, AYN Thor and controllersenAndroid app (pokelit.0d4y.cc/downloads/pokelit-android.apk): the same game as the website, always up to date. On dual-screen handhelds like the AYN Thor, the bottom screen shows a radar with foes, the boss, the rift and your team, your Pokémon, health, moves with their cooldowns, stats with their caps and a pause button; when you level up, the cards show up there and you choose them by tapping.1 source
2026-10-19Android app, AYN Thor and controllersenControllers: the stick or D-pad moves you; on menus and cards they move the highlight, A chooses, B goes back, Start pauses and Y rerolls the cards. Works in the app and in a PC browser (Xbox, PlayStation, Switch pads).1 source
2026-10-19Android app, AYN Thor and controllersesEn el PC con dos monitores también puedes abrir pokelit.0d4y.cc/screen2.html en otra ventana y hace de segunda pantalla.1 source
2026-10-19Android app, AYN Thor and controllersenYou can also sign in with Google in the app: the browser opens, you choose your account and you go back to the game already signed in.1 source
2026-10-19Límites de las estadísticasenUnder each run stat you can see how many cards of that upgrade you have and its cap (for example 3/8), or MAX when it's full.1 source
2026-10-19Límites de las estadísticasenA maxed-out stat no longer shows up among the cards: not Armor either once you reach 40% with items and upgrades, nor for an evolution.1 source
2026-10-19Moves back to level 5, smoother co-op and less shakingesLos movimientos vuelven a tener nivel máximo 5 (era 10): cada nivel trae su mejora grande y además +15 % de daño (los de apoyo, +10 % de potencia; los que no golpean, -6 % de recarga). A nivel 5 pegan un poco más que antes a nivel 10 y se maximizan (y evolucionan) con 4 cartas en vez de 9. La experiencia para subir de nivel vuelve a ser la de antes.1 source
2026-10-19Moves back to level 5, smoother co-op and less shakingenMuch less screen shake: normal attacks (lightning, electric chains, beams, rushes…) no longer shake the camera on every hit, shaking is softer and shorter, and with "Less shaking and flashing" in Settings nothing shakes at all.1 source
2026-10-19Moves back to level 5, smoother co-op and less shakingenCo-op: enemies no longer move in jerks in long runs. Positions travel on a fast channel (a lost packet no longer holds the others back) and their speed is worked out with the host's clock.1 source
2026-10-19Connecting with friendsesSala: la conexión con tus amigos falla mucho menos («No se puede conectar con uno de tus amigos»). El anfitrión ignoraba parte de los datos de red del amigo y en muchas redes de casa y móviles no llegaba a conectar; ahora también espera un poco más en redes lentas.1 source
2026-10-19Bosses you couldn't seeenSometimes a boss stayed out of view forever: only its health bar showed at the top, nobody could hit it and, while it was "alive", no more rifts or events opened. Now, if nobody sees it for a few seconds, it comes back to you, and when it's off-screen a red arrow on the edge shows where it is.1 source
2026-10-19Social Plaza, your own trainer and full screen on phonesenPlaza: interactions between players. From someone's card you can high five, hug, fist bump or dance together (your trainer walks up to them and they accept with one tap) and pet their Pokémon. You can also follow a player around the Plaza.1 source
2026-10-19Social Plaza, your own trainer and full screen on phonesenPlaza: new Actions panel with 16 emotes, trainer actions (cheer, jump, spin, wave hello, play with your Pokémon), poses (dance, sit on the ground, nap) and quick chat phrases.1 source
2026-10-19Social Plaza, your own trainer and full screen on phonesenPlaza: list of the people online with your status over your head (looking for a group, up for a chat, away, new here), friends highlighted in green, a notice when a friend arrives, invites to your group and your friends' invites inside the Plaza too, unread chat messages, your name highlighted when someone mentions you and a photo of the Plaza (📸).1 source
2026-10-19Social Plaza, your own trainer and full screen on phonesenA much richer wardrobe: eye colour, face accessories (glasses, sunglasses, freckles…), 11 hairstyles, 13 hats (top hat, crown, cat ears, wizard hat…), 8 tops with a main and an accent colour, trousers, shorts or skirt, shoes and something on your back (backpack, cape, wings, satchel), with a preview of every option, your trainer turning and walking, and 3 saved outfits.1 source
2026-10-19Social Plaza, your own trainer and full screen on phonesesEn el móvil todas las ventanas ocupan la pantalla entera y ya no hay que hacer scroll: las listas largas (Pokédex, ranking, novedades, ajustes, misiones…) se pasan por páginas con ‹ › o deslizando el dedo, y arriba se quedan sólo las monedas y los tickets. En el móvil el juego se pone a pantalla completa al tocar la pantalla (se puede desactivar en Ajustes).1 source
2026-10-19Social Plaza, your own trainer and full screen on phonesenPokédex on phones: region, type and filter as drop-downs, and the Pokémon's card always on the right. Pause, end of run, room, gacha and the ×10 results redone to fit the screen.1 source
2026-10-19Social Plaza, your own trainer and full screen on phonesenPlaza on phones: all its panels (card, people, wardrobe, champions) full screen, with nothing to scroll.1 source
2026-10-19Social Plaza, your own trainer and full screen on phonesenThe Pokémon following you in the Plaza no longer freezes or stutters while walking (it kept switching between walking and standing), no longer attacks on the spot when you start walking, no longer covers you when you stop (it steps beside you) and no longer walks through you when you turn around.1 source
2026-10-19Social Plaza, your own trainer and full screen on phonesenButton editor: the "Attacks" label is no longer cut off at the top.1 source
2026-10-19Plaza chat on phonesenOn phones the Plaza chat no longer covers the screen or stops you from moving: the 💬 button is at the top, the open chat is a compact panel at the top left (with the text field visible even with the keyboard up) and the bottom half stays free for the joystick. When closed, new messages show briefly at the top and fade away.1 source
2026-10-19English by default and gacha cards fixedenGacha on phones: face-down cards no longer flicker or show the Pokémon before you flip them.1 source
2026-10-19English by default and gacha cards fixedenThe game is now written in English (the default language): no more Spanish text unless you choose it. Also fixed texts that showed up in Spanish in English and Italian (personalities, leaderboard tabs, moderation, coin breakdown) and the word order of some shiny notices in Italian.1 source
2026-10-19Anti-cheat protectionenCoins, tickets, Pokémon, shinies and upgrades are now stored and decided by our server: gacha pulls happen there and every run’s rewards are checked against the real time played. Nobody can give themselves anything with cheats, so leaderboards, trades and rewards are fair for everyone. Your progress was copied as it was: you lose nothing.1 source
2026-10-19Anti-cheat protectionenIn-game anti-cheat: important values are encrypted in memory (Cheat Engine can’t find them), and speedhacks and clock-changing scripts are detected.1 source
2026-10-19HUD richiudibileenTap (or click) your Pokémon’s picture at the top left and the whole panel (HP, moves, item and stats) folds into a small circle with your Pokémon, its HP ring and level, so you see more of the map. Tap it again to open everything back up. Works on phone and PC and is remembered.1 source
2026-10-19New: the PokéLit PlazaenNew Hub button in the menu, above your partner: it takes you to the PokéLit Plaza, a shared square where you meet other players live (up to 20 per plaza). Everyone is their own trainer, followed by their Pokémon with its animations.1 source
2026-10-19New: the PokéLit PlazaenChat with speech bubbles over your head, 8 emotes, a card for every player (view profile, add friend, wave, mute, report) and a wardrobe to change skin, hairstyle, hat, shirt and trousers.1 source
2026-10-19New: the PokéLit PlazaenIn the plaza: the portal to play, the gacha machine, the news and co-op boards, benches to sit on, a wishing fountain and golden statues of the top three in the leaderboard. Move with WASD or the joystick and use things with E (or the button).1 source
2026-10-19Smoother on phonesenOn phones the game stuttered after minute 7: with so many enemy types at once, almost 200 animations piled up in memory (~130 MB). Now, on phones and tablets, normal enemies use only their basic animations and memory stays around 75 (~50 MB).1 source
2026-10-19Smoother on phonesenGacha on phones: cards no longer flicker when they appear and flip.1 source
2026-10-19Confusion homes in againenConfusion, Psychic, Poison Sting and the other homing shots are back to how they were: they home in on the foe instead of bursting on top of it.1 source
2026-10-18The rift tears open and the legendary truly roarsenEntering a rift, the screen no longer shatters into glass: a crackling tear of light in its color opens in the middle, the world splits into two halves that part like a torn curtain, and behind it spins a dimensional vortex the legendary rises from. When it is revealed, its real cry plays.1 source
2026-10-18Legendary encounter: real glass and OLED blackenThe screen shatter, remade: an impact in the center, spider-web cracks spreading from it, wedge-shaped glass shards flying toward you spinning and glinting, and glass dust. The band, the tag and the portrait star are now pure black (OLED) with neon edges in the legendary’s color.1 source
2026-10-18The legendary encounterenNew rift entrance, like a game encounter: the screen flashes, cracks and shatters into glass; in the dark, amid fog of its color, heartbeats and rumbling, the legendary’s giant silhouette rises as lightning reveals it; a flash and it appears in color with a roar that shakes everything; then its band with portrait, name and line, and the "Fight!" stamp. The music stays silent until then, when the duel theme kicks in.1 source
2026-10-18Movement moves go where you wantesAtaque Rápido, Velocidad Extrema, Vuelo, Bote, Excavar, Buceo, Envite Ígneo y demás embestidas ya no te llevan encima de los enemigos: si te estás moviendo, te lanzan de golpe hacia donde vas (para perseguir, escapar o llegar antes a una grieta) golpeando todo el camino; si estás quieto, no te mueven y es tu imagen la que se lanza contra el enemigo y vuelve. Ida y Vuelta y Voltiocambio, en vez de saltar hacia atrás, te dan un 35% de velocidad un momento.1 source
2026-10-18Capped lifesteal and jumps without invulnerabilityenAbsorb and Giga Drain together made you immortal: they healed up to 6 HP per hit on top of lifesteal. Now everything that steals HP (Absorb, Mega Drain, Giga Drain, Leech Seed...) shares one cap: at most 1.2% of your max HP per second.1 source
2026-10-18Capped lifesteal and jumps without invulnerabilityenJumps no longer make you invulnerable: Fly, Bounce, Dig, Dive, Phantom Force, U-turn and Volt Switch.1 source
2026-10-18Movimientos de estado de verdadenThe status moves from the games arrive, with 6 new families: powder and gas clouds (Sleep Powder, Stun Spore, Spore, Poison Powder...), stares, songs and waves (Thunder Wave, Hypnosis, Sing, Confuse Ray, Growl, Leer, Screech, Roar...), Leech Seed (seeds that drain HP and heal you), protections (Protect, Detect, Spiky Shield, Baneful Bunker, King’s Shield...), weathers (Sunny Day, Rain Dance, Sandstorm, Snowscape) and terrains (Electric, Psychic, Misty). 437 Pokémon now have one they learn in the games among their 4 moves.1 source
2026-10-18Movimientos de estado de verdadenMelee moves also use the attacker motion from their Showdown animation: X-slashes (X-Scissor, Cross Chop...), dashes with speed trails, sneak attacks that vanish for a moment, strikes from the air; and elemental ones release the particles of their animation (flames, sparks, crystals...).1 source
2026-10-18Moves with their in-game animationesCada movimiento usa ahora cómo se ve en las animaciones de Pokémon Showdown: trayectoria en parábola que cae y salpica (Bomba Lodo, Bomba Huevo...), disparos que aceleran (Energibola) o que salen rápidos y frenan (Surf, Bola Sombra, Ascuas), en curva, estallidos directamente sobre los enemigos (Psíquico, Paranormal...), halos de energía, estelas con su segundo efecto, estallidos al impactar y la pantalla teñida del color de su animación en los más fuertes. Nuevas formas: bola de energía, destello, pluma, engranaje, concha, mirada, arcoíris, marca de enfado.1 source
2026-10-18Items by choice and even more epic riftsenItems no longer equip themselves: when you pick one up you choose whether to equip it (and, if you already hold one, which to keep).1 source
2026-10-18Items by choice and even more epic riftsenMore epic rift intro: cinematic bars, light rays behind the portrait, shockwaves and lightning on the reveal, and a final "Fight!" stamp. While it plays nobody attacks: neither you nor the legendary.1 source
2026-10-18Presentación de las grietas, rehechaenNew legendary intro when entering a rift: a slanted band in its type colors, its Mystery Dungeon portrait inside a spinning star, its name slamming in letter by letter, a unique line for each of the 87 legendaries, speed lines, its giant sprite rising from the shadows and a fanfare in sync. Tap the screen or press Space to skip.1 source
2026-10-18Presentación de las grietas, rehechaenUpdates never close a run in progress anymore: the game updates when you return to the menu.1 source
2026-10-18Epic rifts, stronger melee and searchenEntering a rift now has an epic intro: the screen closes in, the legendary appears as a silhouette and is revealed with its name and types, with an orchestral fanfare. The duel has a new fast, epic theme in the style of legendary battles.1 source
2026-10-18Epic rifts, stronger melee and searchenCollection: search by name or number and filter by type (Grass, Fighting...). They search every generation.1 source
2026-10-18Epic rifts, stronger melee and searchenStronger melee: +25% damage and +25% area (dashes +15% damage); its range upgrade is now +35%.1 source
2026-10-18Epic rifts, stronger melee and searchenBoost moves (Harden, Swords Dance, Agility...): their upgrades no longer give duration (they never expire) but more power.1 source
2026-10-18Steadier co-op and smoother gachaenThe room no longer closes mid-game: a connection drop (phone in pocket, Wi-Fi to mobile data, app in background) deleted the room and kicked everyone. Now the game waits up to 40 s for whoever dropped to come back.1 source
2026-10-18Steadier co-op and smoother gachaenOpening tickets no longer stutters on phones: lower resolution and no blurred glows in the summon, and the menu background stops drawing meanwhile.1 source
2026-10-18Steadier co-op and smoother gachaenClearer level-up cards on phones: tag above the name, everything centered and all three the same height.1 source
2026-10-18Looks right on every screenenBig screens (Full HD, ultrawide, 4K): menus, windows and the in-game panel now grow with the screen (they looked tiny on 4K).1 source
2026-10-18Looks right on every screenenPhones in landscape: the 3 level-up cards side by side (the third went off-screen) and the pause buttons at the top.1 source
2026-10-18iPhoneenOn iPhone the game looked stretched after rotating or when Safari’s bar hid: it now always fits the screen.1 source
2026-10-18Boosts for everyoneenHarden, Swords Dance, Agility (plus Aqua Ring or Dragon Dance for your type, and your Pokémon’s own boosts) show up again on cards for every Pokémon, as a regular move (they take a slot, no limit).1 source
2026-10-18Boosts for everyoneenLevel-up cards are no longer almost all move upgrades: stat upgrades show up more.1 source
2026-10-18Boosts for everyoneenEach move’s description now says what it does in the game (punch in an arc, wave around you, lightning from the sky, burns, slows, heals you...).1 source
2026-10-18Your build in the pause menuenWhen you pause (Esc) you see your build: moves with their level, item, passive, stats and upgrades taken. Hover (or tap) anything to see what it does, its numbers, its next upgrade and how it evolves.1 source
2026-10-18Every move, like in the gamesenThe original moves now also have their official name, description and real animation: Flamethrower is a stream of fire, Meteor Mash a punch, Bubble a spray of bubbles, Thunder a bolt from the sky...1 source
2026-10-18Every move, like in the gamesenNew animations: Swords Dance shows swords, Harden and Iron Defense a shield, Agility wind, Calm Mind psychic waves, Recover hearts; and elemental hits (Fire Punch, Thunder Fang, Ice Punch...) release their flame, spark or ice.1 source
2026-10-18Clearer panel, compact on phonesenEach move now shows its name under it.1 source
2026-10-18Clearer panel, compact on phonesenOn phones the panel is smaller and the stats are folded: tap your Pokémon’s portrait to show or hide them.1 source
2026-10-18Moves just like in the gamesenEvery Pokémon’s moves now work and look like in the games: punches are fists, bites bite, slashes slash, Surf is a wave around you, Earthquake shakes the ground, Hyper Voice is sound waves, Hurricane a tornado, Sludge Bomb a blob of sludge, Hyper Beam a beam...1 source
2026-10-18Moves just like in the gamesenReal effects: burn, poison, paralysis or freeze (slows), flinch (knocks back), multi-hit moves (Bullet Seed, Pin Missile...) and draining moves (Giga Drain, Drain Punch...) heal you a little. Each with its official description.1 source
2026-10-18Codes, events and reportsenPromo codes: redeem them in Settings › Account (we will post them on Discord and in announcements).1 source
2026-10-18Codes, events and reportsenTimed events (more XP, more shinies, more coins...), announcements and gifts for everyone: you will see them when you open the game and at the top of News.1 source
2026-10-18Codes, events and reportsenReport a bug from Settings › Account; and if the game crashes, the error reaches us automatically so we can fix it sooner.1 source
2026-10-18Every Pokémon has its own 4 movesenEvery Pokémon now has its own 4 moves, taken from the games (Charizard: Ember, Flare Blitz, Wing Attack and Inferno; Giratina: Shadow Sneak, Shadow Force, Draco Meteor and Aura Sphere...): no two sets of 4 are the same. You start with the first and the other 3 show up as level-up cards. You can see them in the Pokédex.1 source
2026-10-18Every Pokémon has its own 4 movesenWith the extra rift slot (or after forgetting one) you get moves of your types, like before.1 source
2026-10-18Gacha: your collectionenEach banner now shows how many of each rarity you already own (e.g. Legendary 1/3), and each tab shows how many you own from that generation.1 source
2026-10-18Gentler difficulty curveenWith moves going up to level 10 you power up more slowly, so enemies scale less over time: from 20% less HP early on to 40% less at the end, and a bit less damage late in the run.1 source
2026-10-18Gentler difficulty curveenMore experience: +16% from each defeated Pokémon, and high levels need less (20% less around level 50).1 source
2026-10-18Crash reportenIf the game crashes and closes your run, it now shows the reason so we can fix it (send us a screenshot).1 source
2026-10-18Inglés por defectoenThe game starts in English if you have not picked a language; you can change it in Settings > Language (it is remembered).1 source
2026-10-18Hueco extra y olvidar movimientosenA fifth move slot, locked at the start: beating a rift legendary has a very low chance (8%) of unlocking it for the rest of the run.1 source
2026-10-18Hueco extra y olvidar movimientosenRift legendaries can also give (15%) the option to forget an equipped move: when you return you pick which one to remove (or none); its slot is freed and it will not show up again that run.1 source
2026-10-18Automatic attacksenEvery move in your slots now fires on its own at the same time: no more picking the attack (goodbye 1-4, Q/E and tapping the icon). So it is not too much, damage is split among attacking slots (with 4, each does half: twice a single one in total); a bond counts as one slot.1 source
2026-10-18Automatic attacksenRemoved the move shortcuts from Upgrades: there is no slot to pick anymore.1 source
2026-10-18Automatic attacksenChoice Band: +40% damage, but +25% cooldown (it used to stop you from switching moves).1 source
2026-10-18Automatic attacksenBoost moves (Swords Dance, Harden, Agility, Aqua Ring...) give half as much: they are now always active.1 source
2026-10-18Moves up to level 10enMoves now level up to 10 (was 5): the usual big upgrades come at levels 3, 5, 7 and 9, with a small one on even levels (+10% damage; +15% duration for boosts). They evolve at level 10.1 source
2026-10-18Moves up to level 10enBonds only fuse moves at level 10: if you do not have two yet, the bond is saved until you level them up.1 source
2026-10-18Health bar on your PokémonenYour Pokémon now has its health bar under its feet (green, yellow or red depending on what is left).1 source
2026-10-18Health bar on your PokémonenRun stats move under the panel, so the clock and the boss bar are back at the top center (on phones, where it does not fit, the boss bar goes to the bottom center).1 source
2026-10-18Top panel with your statsenNext to the panel, your live run stats: damage, speed, defense, cooldown, regeneration, crit, pickup radius and experience.1 source
2026-10-18Top panel with your statsenWhen you leave a rift you get 3 seconds of immunity and the Pokémon waiting on top of it get pushed away.1 source
2026-10-18Top panel with your statsenThe panel with your Pokémon, HP and moves moves from bottom center to top left; the clock, biome and boss bar sit in the free space and the weather goes under the panel.1 source
2026-10-18Tougher bosses and less stutterenBosses are much stronger: double HP, more damage, a bit faster, attack more often with more projectiles and enrage sooner (at 60%). Elites and rift legendaries also last longer and hit harder.1 source
2026-10-18Tougher bosses and less stutterenBosses and elites no longer have a health bar above them: the boss bar is only shown at the top.1 source
2026-10-18Tougher bosses and less stutteresTirones a partir del minuto 7: el juego guardaba los sprites de todos los Pokémon salidos hasta entonces y llenaba la memoria gráfica. Ahora sólo se quedan los que están en pantalla, se decodifican sin parar el juego y en cada momento salen como mucho los tres últimos grupos de enemigos.1 source
2026-10-18Pasivas equilibradas y menos modo diosenPassiva personale anche per i Pokémon di rarità Leggendaria che non l’avevano: Dragonite, Tyranitar, Slaking, Salamence, Metagross, Garchomp, Hydreigon, Goodra, Kommo-o, Dragapult, Baxcalibur, Roaring Moon, Iron Valiant, Walking Wake, Iron Leaves e Archaludon.1 source
2026-10-18Pasivas equilibradas y menos modo diosenThe passive shows in the HUD: a pill with its charge that glows when it triggers, and its effects (waves, bolts, explosions) are much more visible.1 source
2026-10-18Pasivas equilibradas y menos modo diosenThe in-game bottom panel is smaller (25% less): you see more of the map.1 source
2026-10-18Pasivas equilibradas y menos modo diosenEvery legendary passive toned down (they were too strong), especially defense, HP, healing and life steal.1 source
2026-10-18Pasivas equilibradas y menos modo diosenLess god mode: damage reduction now caps at 60% (was 80%); Coraza +4% (max 8 times), Síntesis +0.6/s (max 6), Vigor +15 (max 10), Sitrus Berry 30%, Leftovers 0.8%/s, Assault Vest 12%, Shell Bell halved, Harden and Aqua Ring weaker, melee protects less (−15%) and the HP, defense and regen upgrades give a bit less.1 source
2026-10-18Campo de visiónenSettings > Graphics: new field-of-view slider (80%–140%) to see more or less of the map around you. Sliders are now clearly visible on black.1 source
2026-10-17HUD central y nuevas MejorasenNew in-run HUD: a black panel at the bottom centre with your Pokémon’s animated portrait, experience ring, level, name, HP, active move, the 4 slots and the item.1 source
2026-10-17HUD central y nuevas MejorasenRevamped Upgrades screen: your Pokémon big with its aura and passive, black cards with a medallion, a glowing level bar, affordable ones glow gold and a flash when you buy.1 source
2026-10-17Legendary passives and balanced movesenEach of the 87 legendaries has its own passive (Ho-Oh’s rebirth, Zekrom’s lightning, Deoxys’s formes, Arceus’s Multitype...). It shows in the Pokédex and the menu, and is announced when a run starts.1 source
2026-10-17Legendary passives and balanced movesenMoves rebalanced with real damage tests: the dominant ones go down (Heat Wave, Vine Whip, Flamethrower, Ember, Karate Chop...) and the weak ones go up (Gust, Leaf Storm, Ice Beam, Psybeam, Mud Shot, Hex...).1 source
2026-10-17Legendary passives and balanced movesenBurn stacks up to 5 (was 8) and deals a bit less per stack: fire no longer wins on its own.1 source
2026-10-17Combate con más impactoenNew health bars: rounded frame, the lost part stays light for a moment and then drains, a flash on hit, gold with notches for bosses and orange for elites; normal enemies’ bars fade if you stop hitting them.1 source
2026-10-17Combate con más impactoesTu barra tiembla al recibir un golpe, brilla en verde al curarte y late en rojo por debajo del 25%.1 source
2026-10-17Combate con más impactoenMore satisfying hits: enemies squash when damaged, numbers bounce out in an arc, fallen enemies burst into sparks of their type and elites and bosses freeze the action for an instant.1 source
2026-10-17Combate con más impactoenWeaker healers: they heal 5% (was 7%), each enemy gets at most one heal every 4 s even with several healers nearby, and healers heal each other for half.1 source
2026-10-17Más suspense en el gachaenCards are dealt one by one face down: they come out of where the ball opened, fly to their spot spinning and land on the table.1 source
2026-10-17Más suspense en el gachaenMore epic legendary card: before flipping it shakes harder and harder as golden light leaks through cracks; when it flips, a golden flash, screen shake, rays, shockwaves and sparks, then a spinning holographic frame, a rainbow sheen and a golden halo.1 source
2026-10-17Más suspense en el gachaenGacha cards stay face down and you flip them yourself by tapping (rare ones shake before flipping); «Flip all» reveals them at once.1 source
2026-10-17Más suspense en el gachaenThe summon is no longer automatic: each tap on the Poké Ball makes it shake (and maybe upgrade); after the last one it opens. Hold it and it first shakes, pulls in sparks and fills a ring. Also with Space or Enter, and «Skip» goes straight to the end. Cards flip in 3D with a flash of their colour and a shine.1 source
2026-10-17Más suspense en el gachaenNew gacha card background: no more spinning rays, now a soft aurora in the best rarity’s colour, blurred lights drifting up and a reflection under the cards.1 source
2026-10-17Más suspense en el gachaenThe ball rocks like when catching a Pokémon in the games (one side, the other, then settles, with the button lit) and no longer springs forward when it upgrades.1 source
2026-10-17Más suspense en el gachaenNew, smoother ball opening: the lid lifts on its hinge, light fans out, an energy orb rises pulling in spiralling sparks and bursts with shockwaves, spinning rays, floating sparks and a glitter shower.1 source
2026-10-17Más suspense en el gachaenNew 3D ball: lighting and shine, it rocks on its base like in the games, the button lights up on each shake, sparks orbit around it and it spins when it upgrades.1 source
2026-10-17Más suspense en el gachaenWhen it becomes a Master Ball (legendary): the sky cracks in gold, a runic circle in the banner’s colour appears under the ball and lightning strikes it more and more.1 source
2026-10-17Más suspense en el gachaenSummon with suspense: energy gathers in the centre, the ball appears, each shake is slower as the camera closes in, the ball cracks with light when it upgrades and trembles before opening; when it opens the rarity name appears (from Epic up).1 source
2026-10-17Más suspense en el gachaenCards come out face down and flip one by one; epics, legendaries and shinies shake and glow before flipping. Tap to flip them all.1 source
2026-10-17Más suspense en el gachaesCartas de subir de nivel más épicas: negras con el color del movimiento, medallón del icono, reflejo, entrada en abanico y título dorado; la evolución brilla en oro.1 source
2026-10-17Nueva invocación del gachaenThe slot machine makes way for a summon: a Poké Ball falls from the sky, shakes and can upgrade to Great, Ultra and Master Ball with each shake depending on your pull; when it opens, a pillar of light in the colour of the best rarity. Cards flip one by one. Tap to skip.1 source
2026-10-17Nueva invocación del gachaesTodavía menos tickets: de los Pokémon derrotados, los jefes, la grieta, los cofres, Gholdengo, las misiones y los logros.1 source
2026-10-17Epic gacha bannersenEach banner is now a poster: the strongest legendary big in the centre, its giant silhouette glowing behind, the other two at the sides, the region’s name in the background, rising sparks and a colour of its own for each region.1 source
2026-10-17Más difícilenFrom a minute and a half in, difficulty ramps up much faster: more enemies, tougher and hitting harder, elites from minute 4 and tougher bosses. You earn slightly less experience.1 source
2026-10-17Más difícilenGacha pull cards are centred again; removed the ring on the banner.1 source
2026-10-17Más difícilenAnother player’s profile is no longer cut off (the name sat under the header).1 source
2026-10-17The Night of JudgmentenNew title screen: a starry night with Arceus’s giant silhouette and its golden wheel, a red-eyed horde closing in and your partner in the middle pushing it back. Press and a shockwave sweeps the horde away as you enter the game.1 source
2026-10-17Più sfida a metà partitaenPoison no longer melts bosses: it deals much less to bosses and a bit less to other enemies.1 source
2026-10-17Più sfida a metà partitaenHealer Pokémon show up again in every run.1 source
2026-10-17Più sfida a metà partitaenThe start is still gentle, but from minute 2 enemies are more numerous, tougher and more dangerous, and elites arrive sooner: standing still is no longer enough.1 source
2026-10-17Nuevo aspecto y equilibrio revisadoenNew interface look: redesigned panels, buttons, main menu, level-up cards, gacha, ranking and run summary, with a more readable font for longer text.1 source
2026-10-17Nuevo aspecto y equilibrio revisadoenRevamped HUD: green/yellow/red HP with a damage trail, level badge, circular cooldown sweep and a boss bar whose name is always readable.1 source
2026-10-17Nuevo aspecto y equilibrio revisadoenBalance rework: a much gentler start (fewer enemies and less damage early on) with difficulty rising steadily up to Arceus’s Judgment; fairer bosses and rifts, frailer runners, and buffed weak starter moves.1 source
2026-10-17Nuevo aspecto y equilibrio revisadoenPower now adds +10% damage per card (max 20) and Substitute deals less damage but fires faster.1 source
2026-10-17Nuevo aspecto y equilibrio revisadoenBosses are no longer healed or shielded by support enemies.1 source
2026-10-17Nuevo aspecto y equilibrio revisadoenSeveral overlapping area attacks no longer all hit you at once.1 source
2026-10-17Room chat and a higher cameraenUpgrades: new «Reset» button next to the Pokémon. It removes all its upgrades and refunds 40% of the coins you spent on it.1 source
2026-10-17Room chat and a higher cameraenRoom chat: talk with your friends in the room and during group runs (T or Enter on PC, chat button and quick phrases on mobile). It can be turned off in Settings > Controls.1 source
2026-10-17Room chat and a higher cameraesLos movimientos nuevos ya no se equipan solos: sigues con el que tenías y el nuevo brilla con la etiqueta «NUEVO» hasta que lo eliges.1 source
2026-10-17Room chat and a higher cameraenThe camera is a bit higher: you see more of the map around you.1 source
2026-10-17Room chat and a higher cameraenUI fixes: «Sign in with Google» now fits on landscape phones; achievements no longer cover the run summary; tidier Missions, Friends, Ranking, Upgrades, Support and Pause screens.1 source
2026-10-17Más seguro y mejor en el móvilenYou can skip the personality test and pick your partner directly.1 source
2026-10-17Más seguro y mejor en el móvilenThe update notice now has an "Update now" button.1 source
2026-10-17Más seguro y mejor en el móvilenLandscape phones: the sign-in screen, run end, gacha, test and Pokédex fit without scrolling, and nothing hides under the notch.1 source
2026-10-17Más seguro y mejor en el móvilenBigger, more readable HUD on phones and tablets, easier-to-tap buttons, and the secondary top buttons grouped under "⋯".1 source
2026-10-17Más seguro y mejor en el móvilenSupport move cards (Swords Dance, Agility…) only appear once you have 2 attacks, and learning one no longer switches you to it (you stopped attacking).1 source
2026-10-17Más seguro y mejor en el móvilenThe installed app works offline reliably and no longer keeps taking more space. If your system has "reduce motion" on, the game respects it. Tablets can play in portrait.1 source
2026-10-17Más seguro y mejor en el móvilenText fields accept spaces again and Tab moves between them.1 source
2026-10-17Más seguro y mejor en el móvilenA pending item from one run no longer shows up for free in the next, and in co-op an item arriving while you pick a bond no longer freezes the run.1 source
2026-10-17Más seguro y mejor en el móvilenFocus Sash no longer recharges while the game is paused.1 source
2026-10-17Más seguro y mejor en el móvilenFixed: projectiles staying alive after you fall, boss warnings frozen on the menu, altars and springs reactivating after travelling far, music playing in bursts, and a rift victory pulling items from the map.1 source
2026-10-17Más seguro y mejor en el móvilenThe leaderboard is more reliable: impossible times are rejected and odd names or data are shown as plain text.1 source
2026-10-16The game, in ItalianenThe whole game is now available in Italian (menus, runs, moves, items, achievements and news), with the official move, item and type names. Change the language in Settings > Graphics.1 source
2026-10-16The game, in ItalianenThe game is now called PokéLit and lives at pokelit.0d4y.cc, with its own accounts, cloud saves, leaderboard and co-op.1 source
2026-10-16The game, in ItalianenYou can install it as an app on Android, iPhone and PC (Install button at the top or in Settings > Graphics): it opens full screen, edge to edge, and the HUD and menus avoid the notch.1 source
2026-10-14Recover your account with GmailenIf you play with a name and password, you can link your Gmail: if you ever forget your password, sign in with Google and it is the same account. We offer it when you sign in.1 source
2026-10-14Recover your account with GmailenMobile: you can now place the buttons wherever you want. In Settings > Controls > Place the buttons, drag the attacks (with the item), the pause button and the joystick, which can now also be fixed instead of appearing where you put your finger.1 source
2026-10-14Recover your account with GmailenThe weekly and monthly leaderboards start from scratch, like the all-time one: now only runs with the Judgment of Arceus count, and all boards match each other.1 source
2026-10-14Recover your account with GmailenImportant: the only official PokéSurvivor website is pokesurvivor.com. The game is and always will be free: if any other website asks you to pay (for tickets, coins or anything else), it isn’t us. You will also see this when signing in and in the Legal notice.1 source
2026-10-14Recover your account with GmailenThe game’s code moves to a non-commercial license (PolyForm Noncommercial 1.0.0): you can still study and modify it, but nobody may charge for it.1 source
2026-10-14Recover your account with GmailenCo-op: the game no longer freezes with each player waiting for the other to choose. An item and the level-up cards no longer cover each other, and if the connection drops a message it fixes itself.1 source
2026-10-14Recover your account with GmailenCo-op: after coming back from a rift, players who are not the host can see every enemy again (some used to be invisible, with only their attacks showing).1 source
2026-10-14Recover your account with GmailenFriends: if your phone or computer has the wrong time (or time zone), your friends no longer always show as offline and their invitations reach you.1 source
2026-10-14Recover your account with GmailenPlaying on two devices (PC and phone) no longer loses coins or tickets: before, if one had the game open with old data and saved, it erased what you earned on the other. Now both are added up. And when you come back to the game after a while away, it brings in what you got on the other device (Pokémon, shinies...) without reloading.1 source
2026-10-14Recover your account with GmailenBig in-game announcements (a nearby Gholdengo, a swarm...) are always centered now.1 source
2026-10-13The Judgment of ArceusenThe Judgment of Arceus: at minute 30, Arceus descends from the sky and takes you to the Ruins of Judgment. It is invincible, chases you faster and faster and casts pillars of light, beams and shockwaves; if it touches you, you lose almost half your HP. Every 5 seconds a legendary joins, each with twice the HP and damage of the previous one. How long can you last?1 source
2026-10-13The Judgment of ArceusenThree new achievements: The Judgment (reach minute 30), Before the Creator (survive 1 minute against Arceus) and Divine challenge (defeat 3 legendaries against Arceus in a single run).1 source
2026-10-13The Judgment of ArceusenNew music for the fight against Arceus.1 source
2026-10-13The Judgment of ArceusenA button to report suspicious records on the leaderboard (the little flag on each row).1 source
2026-10-13The Judgment of ArceusenThe all-time leaderboard starts from scratch: now that runs end against Arceus, older records could no longer be reached. The daily, weekly and monthly boards are unchanged.1 source
2026-10-13The Judgment of ArceusenRifts no longer open from minute 28 on, so the Judgment does not catch you inside one.1 source
2026-10-13The Judgment of ArceusenLeaderboard protected against cheating: the server checks that every record was really played. You never lose anything you earn by playing.1 source
2026-10-13The Judgment of ArceusesSe han quitado del ranking las marcas de más de 35 minutos: con la Sentencia de Arceus ya no son posibles.1 source
2026-10-13The Judgment of ArceusenGacha pulls, new Pokémon and rewards are saved to the cloud right away. If you opened the game on another device or browser and something was missing, open it again where you got it: it comes back on its own.1 source
2026-10-12Overtime and less random riftsenOvertime: from minute 60 on, wild Pokémon keep getting stronger (more HP and more damage), faster and faster. Before, with maxed upgrades, some runs never ended; now the best ones will last about an hour and a half.1 source
2026-10-12Overtime and less random riftsenThe game now updates itself when a new version is out: within 5 seconds if you are in the menu, or after your run if you are playing (without losing anything).1 source
2026-10-12Overtime and less random riftsenA "What's new" button (this window) with every change to the game.1 source
2026-10-12Overtime and less random riftsesNúmeros más fáciles de leer: el 2, el 5 y el 8 ya no se confunden.1 source
2026-10-12Overtime and less random riftsesElige la versión normal o shiny de tu compañero desde el menú principal, debajo de él.1 source
2026-10-12Overtime and less random riftsenNew upgrades for each Pokémon: Critical Hit (+3% critical chance per level, crits deal x1.5 damage), Card reroll (+1 level-up card reroll per run) and Ban (block moves so they never show up in your cards; pick them in Upgrades).1 source
2026-10-12Overtime and less random riftsenMove shortcuts (in Upgrades, for each Pokémon): choose which move always goes in each slot, for example Confusion always on 1, for muscle memory.1 source
2026-10-12Overtime and less random riftsesAvalancha hace menos daño (21 en vez de 26): derrotaba casi el doble que la media de los movimientos.1 source
2026-10-12Overtime and less random riftsenLevel-up card rerolls are no longer earned by defeating bosses: you get 1 free per run and can buy more in Upgrades.1 source
2026-10-12Overtime and less random riftsenRift legendaries no longer always drop x10 tickets: they drop one half of the time (they used to always drop 2, which was too many).1 source
2026-10-12Overtime and less random riftsenCo-op: if your networks cannot connect to each other, the room says so and keeps retrying, instead of playing laggy through a slow server.1 source
2026-10-12Overtime and less random riftsenWe moved to new servers so the game can stay free: you may need to sign in again (with the same account and password, or with Google). Your save and your Pokémon are unchanged.1 source
2026-10-12Overtime and less random riftsenGacha: shinies no longer come out as duplicates. If you roll one you already have, you get another of the same rarity that you are missing.1 source
2026-10-12Overtime and less random riftsenLess random rifts: every time one does not show up, the next one is more likely (at most 2.5 minutes without a rift).1 source
2026-10-12Overtime and less random riftsesLos legendarios que aún no has vencido salen 4 veces más en las grietas.1 source
2026-10-12Overtime and less random riftsenHealers heal more the harder you hit, but with diminishing returns and a cap (2.5x at most).1 source
2026-10-12Overtime and less random riftsenStronger melee attacks: while one is active you take 25% less damage, and they reach 25% further and deal 20% more damage.1 source
2026-10-12Overtime and less random riftsenCo-op: choosing which held item to keep now pauses the run for everyone (it used to keep going and you got hit while choosing).1 source
2026-10-12Overtime and less random riftsenCo-op: while someone is choosing a fusion, the run pauses for everyone.1 source
2026-10-12Overtime and less random riftsenCo-op: if the host switches tabs or their game stalls, the run pauses for everyone until they are back.1 source
2026-10-12Overtime and less random riftsenRuns shorter than 1 minute no longer count for the leaderboard.1 source
2026-10-12Overtime and less random riftsenRemoved broken records from the leaderboard caused by the minute 84 bug (the clock kept running while the game was frozen) and a few impossible ones. If you had one, your next run counts again.1 source
2026-10-12Overtime and less random riftseniPhone (Safari and Chrome): sometimes you could not switch moves by tapping the icons, especially with your other finger on the joystick. Buttons also sit above the home bar now.1 source
2026-10-12Overtime and less random riftsenIn runs longer than 84 minutes the screen went black, the game froze or you kept levelling up forever. Now you can play for as long as you survive.1 source
2026-10-12Overtime and less random riftsenIf the game ever crashes, the run ends by itself and is saved (time, defeated, records and leaderboard) instead of being lost.1 source
2026-10-12Overtime and less random riftsenVery long runs were sometimes flagged as cheating and did not count for the leaderboard.1 source
2026-10-12Overtime and less random riftsenCo-op: if the host switched tabs, enemies stood still and everyone else got a free advantage.1 source
2026-10-12Overtime and less random riftseniPhone: fullscreen sometimes did not show up. Now the button explains how to get it (Share and "Add to Home Screen").1 source
2026-10-11VínculosenBonds: defeating a legendary lets you fuse moves that fire at the same time from a single slot (up to 4).1 source
2026-10-11VínculosenA button to reroll the level-up cards.1 source
2026-10-11VínculosenMore rifts.1 source
2026-10-11VínculosenWeaker psychic moves and healers.1 source
2026-10-11VínculosenLevel-up card upgrades (speed, cooldown, experience, magnet, armor and power) can only be taken a limited number of times.1 source
2026-10-11VínculosenOn mobile, the Pokémon details show alongside; logging in is faster and the x10 gacha can be closed.1 source
2026-10-11VínculosenBlack screen in runs longer than an hour because image memory filled up.1 source
2026-10-11VínculosenTickets were lost if the tab closed before the run ended: now they are saved as soon as you pick them up.1 source
2026-10-11VínculosenAn upgrade bought right after saving was charged but not applied.1 source
2026-10-11VínculosenThe game froze forever if something went wrong mid-run.1 source
2026-10-10Più sfidaesJefes y legendarios con 4 ataques avisados que se enfurecen a media vida.1 source
2026-10-10Più sfidaen12 new moves and 8 new ways to attack: boomerang, chain, mines, meteors, turret, dash, trail and spray.1 source
2026-10-10Più sfidaenMid-run events (single-type hordes, golden hour, lost Pokémon) and Meowth and Gholdengo running away loaded with coins.1 source
2026-10-10Più sfidaesEstatuas para los Pokémon grandes.1 source
2026-10-10Più sfidaenHarder: fewer but tougher enemies.1 source
2026-10-10Più sfidaenLevelling up is slower, tickets are rarer and bosses drop a x10 ticket one time in three.1 source
2026-10-10Più sfidaenFaster loading.1 source
2026-10-10Più sfidaesLos enemigos rezagados desaparecían delante de ti: ahora sólo fuera de la vista.1 source
2026-10-10Più sfidaenMenus and screens overlapped the top bar.1 source
2026-10-09Mobile and EnglishenPlay on phones and tablets with a touch joystick, and install it as an app.1 source
2026-10-09Mobile and EnglishenThe game in English and Spanish.1 source
2026-10-09Mobile and EnglishenSettings screen with automatic graphics quality.1 source
2026-10-09Mobile and EnglishesMenos enemigos en pantalla pero más fuertes.1 source
2026-10-09Mobile and EnglishenGiga Drain becomes Grass Knot (no more healing).1 source
2026-10-08Missions, rifts and co-openDaily and weekly missions, achievements with medals and titles, and a public profile.1 source
2026-10-08Missions, rifts and co-openHeld items, move evolutions and enemies that heal, shield, summon or explode.1 source
2026-10-08Missions, rifts and co-openRifts leading to 18 legendary arenas, one per type, and weather that changes the fight.1 source
2026-10-08Missions, rifts and co-openCo-op with your friends list and leaderboards.1 source
2026-10-08Missions, rifts and co-openUpgrades for each Pokémon, a slot-machine ticket gacha and a type chart.1 source
2026-10-08Missions, rifts and co-openCamera further out and enemies that walk around obstacles.1 source
2026-10-07First versionenFirst public version of PokéSurvivor.1 source
Public PokéLit footage from 1 Nov 2026, after the official news page had gone quiet
Public PokéLit footage from 1 Nov 2026, after the official news page had gone quiet
Public PokéLit footage from the same week
Public PokéLit footage from the same week

Questions

Why are there two lists?

The official /news/ page has 11 posts, dated 8 Oct 2026 through 14 Oct 2026. The game’s own changelog has 323 entries and the newest ones are 3 Nov 2026. Quoting only the site would hide three weeks of fixes.

Are the Spanish lines translated here?

No. If the public text has no English sentence, the row shows the original language and says so. I do not machine-translate a patch note.

Keep reading

Sources

Method: compare public pages, published game data and cited videos. Pages from one publisher count as one source; table status distinguishes official data from editorial interpretation.

Last checked: 2026-11-04.

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