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PokéLit moves and the type chart

Sixty-four moves

Moves fire automatically. You hold up to four. A level-up card can teach a new one, raise one you have, or upgrade the partner. The table lists the type, the kind (there are 15 kinds on the official page), the effect line, the max level, what it evolves into, and the upgrade card that evolution wants.

Tackle, for example, is a normal melee move that rams the foe in front of you, max level 5, evolving into Take Down with Vigor for ×1.9 damage, more range, and a full circle of hits. That effect line is official text. It is not a tier.

Types

The chart anchor below is the 18 by 18 table. A 1.0 cell is neutral. Strong hits are 1.6, resists are 0.6, and the steep resist is 0.3. Stacked multipliers stop at 2.4. I did not redraw this from the main-series games; the official PokéLit chart is the source, and a few cells (Normal into Rock and Steel at 0.6, Normal into Ghost at 0.3) are not the table some players remember from the cartridge games. I keep PokéLit’s numbers.

Bond fusions

The official guide describes a bond as fusing two moves into one slot. That differs from a gold evolution card, which upgrades a max-level move after you obtain its required upgrade. A fusion can therefore free room within the four-move limit.

Legendary victories grant a bond, according to the official legendaries page. The public pages do not map a named fusion recipe to each legendary, so the table lists published move evolutions and their requirements rather than assigning invented bond recipes.

Type
Type — select any
Kind
Kind — select any

64 rows

Moves — 64 rows
TacklenormalMeleeRams the foe in front of you.5Take Downwith Vigor1 publisher · official data
Quick AttacknormalDashYou dash at the enemy like lightning and hit everything on the way. Very fast: strikes first, short cooldown.5Extreme Speedwith Sprint1 publisher · official data
Swords DancenormalBuffDeals no damage: builds ATTACK while active.5——1 publisher · official data
AgilitynormalBuffDeals no damage: builds SPEED while active.5——1 publisher · official data
HardennormalBuffDeals no damage: builds DEFENSE while active.5——1 publisher · official data
Body SlamnormalMeleeYou jump and land with a shockwave around you. May paralyze (30%): the foe freezes in place and slows.5Giga Impactwith Power1 publisher · official data
Hyper VoicenormalBurstA sound wave that spreads in every direction.5Uproarwith Reflexes1 publisher · official data
SubstitutenormalTurretA decoy that stays behind shooting for you.5Double Teamwith Armor1 publisher · official data
EmberfireProjectileBursts out fast, then slows down. A fireball at the nearest enemy.5Fire Blastwith Power1 publisher · official data
FlamethrowerfireSprayBursts out fast, then slows down. A short fan of flames that burns.5Overheatwith Reflexes1 publisher · official data
Fire SpinfireOrbitFlames that spin around you. Constant defense. Traps: the foe is slowed and takes damage for 3 s.5Sacred Firewith Synthesis1 publisher · official data
Heat WavefireBurstExplodes in flames in every direction. Pushes foes back.5Eruptionwith Vigor1 publisher · official data
Will-O-WispfireTurretFlies in a curve. Leaves a floating flame that fires on its own and burns.5Infernowith Reflexes1 publisher · official data
Flame WheelfireTrailYou run wrapped in fire, leaving a trail of flames.5Flare Blitzwith Sprint1 publisher · official data
Water GunwaterProjectileArcs through the air and splashes around where it lands. A piercing jet. Reliable at any range.5Scaldwith Power1 publisher · official data
BubblewaterBurstBursts out fast, then slows down. A fan of bubbles that slows whatever they touch.5Surfwith Sprint1 publisher · official data
Hydro PumpwaterBeamA slow but devastating water blast.5Hydro Cannonwith Power1 publisher · official data
Aqua RingwaterBuffDeals no damage: builds health REGENERATION.5——1 publisher · official data
Bubble BeamwaterSprayBursts out fast, then slows down. A short fan of bubbles that slows.5Aqua Tailwith Power1 publisher · official data
Vine WhipgrassMeleeA long lash in front of you.5Power Whipwith Power1 publisher · official data
Razor LeafgrassBoomerangTwo leaves that fly out and back, cutting both ways. High critical-hit ratio.5Leaf Stormwith Reflexes1 publisher · official data
Petal BlizzardgrassOrbitA cyclone of leaves spins widely around you. Very strong, but your Attack drops for a moment.5Petal Dancewith Synthesis1 publisher · official data
Grass KnotgrassAuraRoots that snare and pound everything near you. Life steal: 5% of the damage it deals heals you (all life steal together, at most 1.2% of your max HP a second).5Frenzy Plantwith Vigor1 publisher · official data
Thunder ShockelectricProjectileA lightning-fast bolt that pierces several enemies. May paralyze (10%): the foe freezes in place and slows.5Thunderwith Power1 publisher · official data
DischargeelectricAuraA permanent electric field around you. May paralyze (30%): the foe freezes in place and slows.5Electric Terrainwith Armor1 publisher · official data
ThunderboltelectricChainA bolt that jumps from one enemy to the next. May paralyze (10%): the foe freezes in place and slows.5Zap Cannonwith Reflexes1 publisher · official data
Ice BeamiceBeamAn icy beam that almost freezes foes solid. May freeze (10%): the foe is stuck for a while.5Blizzardwith Power1 publisher · official data
Powder SnowiceAuraA blizzard around you that slows foes. May freeze (10%): the foe is stuck for a while.5Icy Windwith Sprint1 publisher · official data
HailiceMeteorsHailstones fall on enemies and slow them.5Avalanchewith Reflexes1 publisher · official data
Karate ChopfightingMeleeA downward chop on the foe. High critical-hit ratio.5Close Combatwith Power1 publisher · official data
Aura SpherefightingProjectileBursts out fast, then slows down. An energy sphere that never misses. Explodes on impact. Never misses: homes in on the foe.5Focus Blastwith Reflexes1 publisher · official data
SludgepoisonProjectileArcs through the air and splashes around where it lands. Toxic sludge that poisons on impact.5Sludge Bombwith Power1 publisher · official data
Poison StingpoisonProjectileA quick poisonous sting.5Poison Jabwith Sprint1 publisher · official data
ToxicpoisonTrailYou leave pools of poison that badly poison whoever steps on them.5Poison Gaswith Synthesis1 publisher · official data
Toxic SpikespoisonMinesPoison spikes that badly poison when they burst.5Gunk Shotwith Synthesis1 publisher · official data
Mud ShotgroundBurstBursts out fast, then slows down. Splashes mud around and slows foes.5Earth Powerwith Power1 publisher · official data
BulldozegroundAuraShakes the ground: damages and slows everything nearby.5Earthquakewith Power1 publisher · official data
BonemeranggroundBoomerangA bone that flies out and back, hitting hard. Hits 2 times in a row.5Bone Rushwith Power1 publisher · official data
SpikesgroundMinesScatters spikes that burst when stepped on.5Fissurewith Power1 publisher · official data
GustflyingOrbitWhirlwinds that escort you. Pushes foes back.5Hurricanewith Sprint1 publisher · official data
Wing AttackflyingMeleeA wide wing strike in front of you.5Brave Birdwith Power1 publisher · official data
Aerial AceflyingDashYou dive and slash everything you pass through.5Acrobaticswith Sprint1 publisher · official data
ConfusionpsychicProjectileA wave that homes in on its target. May confuse (10%): the foe wanders aimlessly.5Psyshockwith Reflexes1 publisher · official data
PsybeampsychicBeamA wide, heavy-hitting psychic beam. May confuse (10%): the foe wanders aimlessly.5Future Sightwith Power1 publisher · official data
PsychicpsychicBurstA radial mental burst that seeks enemies. May lower Defense (10%): the foe takes +25% damage.5Expanding Forcewith Magnet1 publisher · official data
Psycho CutpsychicBoomerangPsychic blades that come back to you. High critical-hit ratio.5Psychic Fangswith Reflexes1 publisher · official data
Bug BitebugMeleeBites the foe in front of you. Sometimes drops coins.5X-Scissorwith Power1 publisher · official data
String ShotbugMinesLeaves webs on the ground that trap and greatly slow whoever steps on them.5Sticky Webwith Reflexes1 publisher · official data
Bug BuzzbugAuraA constant vibration that pounds everything nearby. May lower Defense (10%): the foe takes +25% damage.5Swarmwith Synthesis1 publisher · official data
Rock ThrowrockProjectileArcs through the air and splashes around where it lands. A heavy boulder that pushes the enemy back.5Stone Edgewith Power1 publisher · official data
Rock SliderockMeteorsRocks fall from the sky onto nearby enemies. May make the foe flinch (30%): it stops for a moment.5Stealth Rockwith Reflexes1 publisher · official data
LickghostMeleeA long, narrow lick. Slows. May paralyze (30%): the foe freezes in place and slows.5Shadow Punchwith Power1 publisher · official data
Shadow BallghostProjectileBursts out fast, then slows down. A shadowy orb that pierces several foes. May lower Defense (20%): the foe takes +25% damage. Explodes on impact.5Phantom Forcewith Reflexes1 publisher · official data
HexghostChainA curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed. Double damage to foes with a status.5Poltergeistwith Magnet1 publisher · official data
Dragon RagedragonBeamDraconic flames in a straight line. Fixed damage: ignores types.5Draco Meteorwith Power1 publisher · official data
Dragon DancedragonBuffDeals no damage: builds ATTACK faster than Swords Dance.5——1 publisher · official data
BitedarkMeleeBites the foe in front of you. May make the foe flinch (30%): it stops for a moment.5Crunchwith Power1 publisher · official data
Dark PulsedarkBurstA wave of dark energy in every direction. May make the foe flinch (20%): it stops for a moment.5Snarlwith Sprint1 publisher · official data
Night ShadedarkAuraA shadow surrounds you and consumes what is near. Fixed damage based on your level: ignores types.5Nightmarewith Synthesis1 publisher · official data
Metal ClawsteelMeleeA wide slash in front of you. May raise your Attack (10%).5Iron Headwith Power1 publisher · official data
Flash CannonsteelBeamA piercing beam of metallic light. May lower Defense (10%): the foe takes +25% damage.5Steel Beamwith Armor1 publisher · official data
Meteor MashsteelMeteorsTwo steel meteors that crush where they land. May raise your Attack (20%).5Magnet Bombwith Power1 publisher · official data
Fairy WindfairyBurstA magical breeze in every direction. Pushes foes back.5Moonblastwith Power1 publisher · official data
Dazzling GleamfairyAuraA flash of light all around you.5Misty Terrainwith Synthesis1 publisher · official data

Type chart

Atk \ DefNormalFireWaterGrassElectricIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal1111111111110.60.3110.61
Fire10.60.61.611.6111111.60.610.611.61
Water11.60.60.611111.61111.610.6111
Grass10.61.60.61110.61.60.610.61.610.610.61
Electric111.60.60.61110.31.611110.6111
Ice10.60.61.610.6111.61.611111.610.61
Fighting1.611111.610.610.60.60.61.60.311.61.60.6
Poison1111.61110.60.61110.60.6110.31.6
Ground11.610.61.6111.610.310.61.61111.61
Flying1111.60.611.611111.60.61110.61
Psychic1111111.61.6110.611110.30.61
Bug10.611.6110.60.610.61.6110.611.60.60.6
Rock11.61111.60.610.61.611.611110.61
Ghost0.31111111111.6111.610.611
Dragon111111111111111.610.60.3
Dark1111110.61111.6111.610.610.6
Steel10.60.610.61.61111111.61110.61.6
Fairy10.611111.60.61111111.61.60.61
Public PokéLit footage of a run where moves fire on their own
Public PokéLit footage of a run where moves fire on their own
Public PokéLit footage of a fight
Public PokéLit footage of a fight

Questions

How does a move evolve?

A move can reach level 5. At max level, the matching upgrade card turns it into the gold evolution. Fifty-nine of the sixty-four moves list an evolution.

What are the type multipliers?

The official chart uses ×1.6, ×0.6, and ×0.3, and it caps a product at ×2.4. Weather types named on the chart are rain, sun, sand, snow, and fog.

Keep reading

Sources

Method: compare public pages, published game data and cited videos. Pages from one publisher count as one source; table status distinguishes official data from editorial interpretation.

Last checked: 2026-11-04.

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